SimplyPerms/net/crystalyx/bukkit/simplyperms/preventions/Vehicle.java

71 lines
2.2 KiB
Java

package net.crystalyx.bukkit.simplyperms.preventions;
import net.crystalyx.bukkit.simplyperms.SimplyPlugin;
import net.crystalyx.bukkit.simplyperms.SimplyPrevents;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
public class Vehicle extends SimplyPrevents {
public Vehicle(SimplyPlugin plugin) {
super(plugin);
}
@EventHandler(priority = EventPriority.LOWEST)
public void vehicleEnter(VehicleEnterEvent event) {
Entity entered = event.getEntered();
if (entered instanceof Player) {
prevent(event, (Player) entered, "vehicle");
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void vehicleDestroy(VehicleDestroyEvent event) {
Entity attacker = event.getAttacker();
if (attacker instanceof Player) {
prevent(event, (Player) attacker, "vehicle");
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void vehicleCollision(VehicleEntityCollisionEvent event) {
Entity collider = event.getEntity();
if (collider instanceof Player) {
if (prevent(event, (Player) collider, "vehicle")) {
event.setCollisionCancelled(true);
event.setPickupCancelled(true);
}
}
}
@EventHandler(priority = EventPriority.LOWEST)
public void vehicle(PlayerInteractEvent event) {
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
Material clickedMaterial = event.getClickedBlock().getType();
Player player = event.getPlayer();
Material materialInHand = player.getItemInHand().getType();
if (clickedMaterial == Material.RAILS
|| clickedMaterial == Material.POWERED_RAIL
|| clickedMaterial == Material.DETECTOR_RAIL) {
if (materialInHand == Material.MINECART
|| materialInHand == Material.POWERED_MINECART
|| materialInHand == Material.STORAGE_MINECART) {
prevent(event, player, "vehicle");
}
} else if (materialInHand == Material.BOAT) {
prevent(event, player, "vehicle");
}
}
}
}