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No commits in common. "4fd38cea4450ab80552b8309b569c41f19c702ce" and "9f3e0bffbffe433e59fc0a8d67bdcdf02b8160d9" have entirely different histories.
4fd38cea44
...
9f3e0bffbf
@ -5,7 +5,6 @@
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"com.unity.feature.development": "1.0.1",
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"com.unity.memoryprofiler": "1.1.0",
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.recorder": "4.0.2",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.7.6",
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"com.unity.toolchain.linux-x86_64": "2.0.6",
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@ -89,15 +89,6 @@
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.recorder": {
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"version": "4.0.2",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.timeline": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.settings-manager": {
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"version": "2.0.1",
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"depth": 2,
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@ -5,10 +5,10 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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path: Assets/Scenes/PhoneView.unity
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guid: a409508fe0f675b4a8e1a675d96ede3b
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- enabled: 1
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path: Assets/Scenes/ComputerView.unity
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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@ -3,45 +3,28 @@
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--- !u!159 &1
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inProgressEnabled: 1
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m_EnableTextureStreamingInEditMode: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_PrefabModeAllowAutoSave: 1
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m_EnterPlayModeOptionsEnabled: 0
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m_GameObjectNamingDigits: 1
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m_GameObjectNamingScheme: 0
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m_AssetNamingUsesSpace: 1
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m_InspectorUseIMGUIDefaultInspector: 0
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m_UseLegacyProbeSampleCount: 0
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m_SerializeInlineMappingsOnOneLine: 1
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@ -238,13 +238,13 @@ PlayerSettings:
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iosCopyPluginsCodeInsteadOfSymlink: 0
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appleDeveloperTeamID:
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iOSManualSigningProvisioningProfileID: cfe30de0-d378-4e03-9143-013cbbc3331b
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iOSManualSigningProvisioningProfileID:
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tvOSManualSigningProvisioningProfileID:
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@ -598,7 +598,7 @@ PlayerSettings:
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