merge branch
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commit
fa47e8fb8c
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@ -1382,7 +1382,7 @@ MonoBehaviour:
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explanationPage: {fileID: 45150984}
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explanationCounter: {fileID: 1798182259}
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explanationTime: 4
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counterSFX: {fileID: 8300000, guid: 3beaa7f0d20a77649ba21959c91856f8, type: 3}
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counterSFX: {fileID: 8300000, guid: 2ff45dbe56b6a4d08bfa7b103fa4effb, type: 3}
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propositionCounter: {fileID: 1996258852}
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propositionTime: 60
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@ -412,5 +412,3 @@ public enum GameState
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VoteSent = 6,
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Score = 7
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}
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@ -16,6 +16,7 @@ public class RoomManager : MonoBehaviour
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/// </summary>
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public TextMeshProUGUI roomCodeLabel;
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public List<TextMeshProUGUI> waitingForPlayersLabels = new List<TextMeshProUGUI>();
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private Dictionary<string, TextMeshProUGUI> waitingPlayersById = new Dictionary<string, TextMeshProUGUI>();
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public PromptList promptList;
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[Header("Explanation Page")]
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@ -31,6 +32,7 @@ public class RoomManager : MonoBehaviour
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public float propositionTime = 60;
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public List<TextMeshProUGUI> waitingForPropositionsLabels = new List<TextMeshProUGUI>();
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private DateTime endOfPropositionDate = DateTime.MinValue;
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private bool allPlayersHasProposedTwoPictures = false;
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[Header("Other")]
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private Room myRoom = null;
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@ -72,6 +74,7 @@ private void Update()
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if (myRoom == null)
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return;
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//While Explanation State
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if (myRoom.currentState == (int)GameState.Explanation && endOfExplanationDate != DateTime.MinValue)
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{
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TimeSpan duration = endOfExplanationDate - DateTime.Now;
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@ -85,11 +88,19 @@ private void Update()
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}
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}
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//while MakeProposition State
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if (myRoom.currentState == (int)GameState.MakeProposition && endOfPropositionDate != DateTime.MinValue)
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{
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TimeSpan duration = endOfPropositionDate - DateTime.Now;
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propositionCounter.text = ((int)duration.TotalSeconds).ToString("D1");
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foreach (TextMeshProUGUI tmp in waitingForPropositionsLabels)
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{
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if (tmp.gameObject.activeSelf)
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{
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}
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}
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}
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}
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@ -100,6 +111,7 @@ private void SendRoomState(GameState _newState)
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private void ResetAllPlayerLabels()
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{
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waitingPlayersById.Clear();
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for (int i = 0; i < waitingForPlayersLabels.Count; i++)
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{
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waitingForPlayersLabels[i].text = $"Waiting for P{i + 1}";
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@ -222,12 +234,18 @@ public void PlayerSendProposition(Proposition _proposition)
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/// <summary>
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/// Called when the first player clicked "Start"
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/// </summary>
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public void HostStartGame()
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public void HostHasStartedGame()
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{
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waitingForPropositionsPage.SetActive(true);
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waitingForPlayersPage.SetActive(false);
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endOfPropositionDate = DateTime.Now.AddSeconds(propositionTime);
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AudioSource.PlayClipAtPoint(counterSFX, Vector3.zero);
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for (int i = 0; i < waitingForPropositionsLabels.Count; i++)
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{
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TextMeshProUGUI tmp = waitingForPropositionsLabels[i];
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tmp.gameObject.SetActive(i < myRoom.players.Count);
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}
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}
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/// <summary>
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@ -350,9 +368,10 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
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waitingForPlayersPage.SetActive(false);
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explanationPage.SetActive(true);
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endOfExplanationDate = DateTime.Now.AddSeconds(explanationTime);
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AudioSource.PlayClipAtPoint(counterSFX, Vector3.zero);
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break;
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case (int)GameState.MakeProposition:
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HostStartGame();
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HostHasStartedGame();
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break;
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default:
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break;
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@ -368,19 +387,12 @@ private void UpdateConnectedPlayerList(List<Player> _players)
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ResetAllPlayerLabels();
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Debug.Log($"players count = {_players.Count}");
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for (int i = 0; i < _players.Count; i++)
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List<Player> orderedPlayers = _players.OrderBy(x => x.creationDate).ToList();
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for (int i = 0; i < orderedPlayers.Count; i++)
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{
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Debug.Log($"player {i} = {_players[i].name}");
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waitingForPlayersLabels[i].text = _players[i].name;
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waitingPlayersById.Add(orderedPlayers[i].id, waitingForPlayersLabels[i]);
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Debug.Log($"player {i} = {orderedPlayers[i].name}");
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waitingForPlayersLabels[i].text = orderedPlayers[i].name;
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}
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}
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[ContextMenu("Fake Player Connection")]
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private void FakePlayerConnection()
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{
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Player temp = new Player("Momo");
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temp.id = Guid.NewGuid().ToString();
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temp.SetName("Momo");
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}
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}
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@ -6,7 +6,6 @@
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public class StorageManager : MonoBehaviour
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{
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public GameObject Canvas;
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private StorageReference storage;
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||||
private DatabaseReference realtimeDB;
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@ -39,7 +38,7 @@ public void UploadPhoto()
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Texture2D photo = gameObject.GetComponent<CameraManager>().GetPhoto();
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byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
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GameManager game = Canvas.GetComponent<GameManager>();
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GameManager game = gameObject.GetComponent<GameManager>();
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string imageUuid = Guid.NewGuid().ToString();
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StorageReference imageRef = storage.Child($"{game.myRoom.code}/{game.currentPlayer.id}/{imageUuid}.png");
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@ -55,6 +54,7 @@ public void UploadPhoto()
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{
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||||
// Metadata contains file metadata such as size, content-type, and md5hash.
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||||
StorageMetadata metadata = task.Result;
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||||
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||||
}
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||||
});
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||||
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||||
|
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