merge branch
This commit is contained in:
commit
fa47e8fb8c
BIN
Assets/Audio SFX/1.ogg
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(Stored with Git LFS)
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BIN
Assets/Audio SFX/3.ogg
(Stored with Git LFS)
BIN
Assets/Audio SFX/3.ogg
(Stored with Git LFS)
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BIN
Assets/Audio SFX/Decompte.mp3
(Stored with Git LFS)
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BIN
Assets/Audio SFX/Decompte.mp3
(Stored with Git LFS)
Normal file
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@ -1382,7 +1382,7 @@ MonoBehaviour:
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explanationPage: {fileID: 45150984}
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explanationPage: {fileID: 45150984}
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explanationCounter: {fileID: 1798182259}
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explanationCounter: {fileID: 1798182259}
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explanationTime: 4
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explanationTime: 4
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||||||
counterSFX: {fileID: 8300000, guid: 3beaa7f0d20a77649ba21959c91856f8, type: 3}
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counterSFX: {fileID: 8300000, guid: 2ff45dbe56b6a4d08bfa7b103fa4effb, type: 3}
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waitingForPropositionsPage: {fileID: 1730465902}
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waitingForPropositionsPage: {fileID: 1730465902}
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propositionCounter: {fileID: 1996258852}
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propositionCounter: {fileID: 1996258852}
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propositionTime: 60
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propositionTime: 60
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@ -547,7 +547,7 @@ MonoBehaviour:
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m_OnClick:
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m_OnClick:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls:
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m_Calls:
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- m_Target: {fileID: 429358651}
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- m_Target: {fileID: 1181392807}
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m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
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m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
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m_MethodName: WebcamStop
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m_MethodName: WebcamStop
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m_Mode: 1
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m_Mode: 1
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@ -862,7 +862,6 @@ GameObject:
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- component: {fileID: 429358651}
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- component: {fileID: 429358652}
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- component: {fileID: 429358653}
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- component: {fileID: 429358653}
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@ -899,22 +898,6 @@ Transform:
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--- !u!114 &429358651
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 429358648}
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resumeButton: {fileID: 1114535086}
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photoBox: {fileID: 1316036600}
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--- !u!114 &429358652
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--- !u!114 &429358652
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MonoBehaviour:
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@ -927,7 +910,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
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m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
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Canvas: {fileID: 1202782726}
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--- !u!114 &429358653
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--- !u!114 &429358653
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MonoBehaviour:
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@ -2939,7 +2921,7 @@ MonoBehaviour:
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m_OnClick:
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m_Calls:
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- m_Target: {fileID: 429358651}
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- m_Target: {fileID: 1181392807}
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m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
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m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
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m_MethodName: WebcamResume
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m_MethodName: WebcamResume
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m_Mode: 1
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m_Mode: 1
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@ -3402,13 +3384,14 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 1181392806}
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- component: {fileID: 1181392806}
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- component: {fileID: 1181392807}
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m_Layer: 5
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m_Layer: 5
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m_Name: TakePictureState
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m_Name: TakePictureState
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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RectTransform:
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RectTransform:
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@ -3435,6 +3418,22 @@ RectTransform:
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1181392807
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MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1181392805}
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m_Script: {fileID: 11500000, guid: efbbc7abb0db8c7e0b29ec4bb986d783, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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wTexture: {fileID: 0}
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freezeButton: {fileID: 223773138}
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resumeButton: {fileID: 1114535086}
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photoBox: {fileID: 1316036600}
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--- !u!1 &1202782726
|
--- !u!1 &1202782726
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -4299,7 +4298,7 @@ MonoBehaviour:
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|||||||
m_OnClick:
|
m_OnClick:
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||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
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||||||
- m_Target: {fileID: 429358651}
|
- m_Target: {fileID: 1181392807}
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m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
|
m_TargetAssemblyTypeName: CameraManager, Assembly-CSharp
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||||||
m_MethodName: WebcamChange
|
m_MethodName: WebcamChange
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||||||
m_Mode: 1
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m_Mode: 1
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||||||
|
@ -412,5 +412,3 @@ public enum GameState
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|||||||
VoteSent = 6,
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VoteSent = 6,
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||||||
Score = 7
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Score = 7
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||||||
}
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}
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||||||
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||||||
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||||||
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@ -16,6 +16,7 @@ public class RoomManager : MonoBehaviour
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|||||||
/// </summary>
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/// </summary>
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||||||
public TextMeshProUGUI roomCodeLabel;
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public TextMeshProUGUI roomCodeLabel;
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||||||
public List<TextMeshProUGUI> waitingForPlayersLabels = new List<TextMeshProUGUI>();
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public List<TextMeshProUGUI> waitingForPlayersLabels = new List<TextMeshProUGUI>();
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||||||
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private Dictionary<string, TextMeshProUGUI> waitingPlayersById = new Dictionary<string, TextMeshProUGUI>();
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||||||
public PromptList promptList;
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public PromptList promptList;
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||||||
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||||||
[Header("Explanation Page")]
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[Header("Explanation Page")]
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||||||
@ -31,6 +32,7 @@ public class RoomManager : MonoBehaviour
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|||||||
public float propositionTime = 60;
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public float propositionTime = 60;
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||||||
public List<TextMeshProUGUI> waitingForPropositionsLabels = new List<TextMeshProUGUI>();
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public List<TextMeshProUGUI> waitingForPropositionsLabels = new List<TextMeshProUGUI>();
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||||||
private DateTime endOfPropositionDate = DateTime.MinValue;
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private DateTime endOfPropositionDate = DateTime.MinValue;
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||||||
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private bool allPlayersHasProposedTwoPictures = false;
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||||||
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||||||
[Header("Other")]
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[Header("Other")]
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||||||
private Room myRoom = null;
|
private Room myRoom = null;
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||||||
@ -72,6 +74,7 @@ private void Update()
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|||||||
if (myRoom == null)
|
if (myRoom == null)
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||||||
return;
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return;
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||||||
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//While Explanation State
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||||||
if (myRoom.currentState == (int)GameState.Explanation && endOfExplanationDate != DateTime.MinValue)
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if (myRoom.currentState == (int)GameState.Explanation && endOfExplanationDate != DateTime.MinValue)
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||||||
{
|
{
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||||||
TimeSpan duration = endOfExplanationDate - DateTime.Now;
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TimeSpan duration = endOfExplanationDate - DateTime.Now;
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@ -85,11 +88,19 @@ private void Update()
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|||||||
}
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}
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||||||
}
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}
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||||||
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||||||
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//while MakeProposition State
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if (myRoom.currentState == (int)GameState.MakeProposition && endOfPropositionDate != DateTime.MinValue)
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if (myRoom.currentState == (int)GameState.MakeProposition && endOfPropositionDate != DateTime.MinValue)
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||||||
{
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{
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||||||
TimeSpan duration = endOfPropositionDate - DateTime.Now;
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TimeSpan duration = endOfPropositionDate - DateTime.Now;
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||||||
propositionCounter.text = ((int)duration.TotalSeconds).ToString("D1");
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propositionCounter.text = ((int)duration.TotalSeconds).ToString("D1");
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||||||
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||||||
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foreach (TextMeshProUGUI tmp in waitingForPropositionsLabels)
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||||||
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{
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||||||
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if (tmp.gameObject.activeSelf)
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||||||
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{
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||||||
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||||||
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}
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||||||
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}
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||||||
}
|
}
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||||||
}
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}
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||||||
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||||||
@ -100,6 +111,7 @@ private void SendRoomState(GameState _newState)
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|||||||
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||||||
private void ResetAllPlayerLabels()
|
private void ResetAllPlayerLabels()
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{
|
{
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waitingPlayersById.Clear();
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for (int i = 0; i < waitingForPlayersLabels.Count; i++)
|
for (int i = 0; i < waitingForPlayersLabels.Count; i++)
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||||||
{
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{
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||||||
waitingForPlayersLabels[i].text = $"Waiting for P{i + 1}";
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waitingForPlayersLabels[i].text = $"Waiting for P{i + 1}";
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@ -222,12 +234,18 @@ public void PlayerSendProposition(Proposition _proposition)
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/// <summary>
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/// <summary>
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||||||
/// Called when the first player clicked "Start"
|
/// Called when the first player clicked "Start"
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||||||
/// </summary>
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/// </summary>
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||||||
public void HostStartGame()
|
public void HostHasStartedGame()
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||||||
{
|
{
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||||||
waitingForPropositionsPage.SetActive(true);
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waitingForPropositionsPage.SetActive(true);
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||||||
waitingForPlayersPage.SetActive(false);
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waitingForPlayersPage.SetActive(false);
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||||||
endOfPropositionDate = DateTime.Now.AddSeconds(propositionTime);
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endOfPropositionDate = DateTime.Now.AddSeconds(propositionTime);
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||||||
AudioSource.PlayClipAtPoint(counterSFX, Vector3.zero);
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||||||
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for (int i = 0; i < waitingForPropositionsLabels.Count; i++)
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||||||
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{
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||||||
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TextMeshProUGUI tmp = waitingForPropositionsLabels[i];
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||||||
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tmp.gameObject.SetActive(i < myRoom.players.Count);
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||||||
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}
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||||||
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||||||
}
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}
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||||||
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||||||
/// <summary>
|
/// <summary>
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||||||
@ -350,9 +368,10 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
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|||||||
waitingForPlayersPage.SetActive(false);
|
waitingForPlayersPage.SetActive(false);
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||||||
explanationPage.SetActive(true);
|
explanationPage.SetActive(true);
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||||||
endOfExplanationDate = DateTime.Now.AddSeconds(explanationTime);
|
endOfExplanationDate = DateTime.Now.AddSeconds(explanationTime);
|
||||||
|
AudioSource.PlayClipAtPoint(counterSFX, Vector3.zero);
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||||||
break;
|
break;
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||||||
case (int)GameState.MakeProposition:
|
case (int)GameState.MakeProposition:
|
||||||
HostStartGame();
|
HostHasStartedGame();
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||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
@ -368,19 +387,12 @@ private void UpdateConnectedPlayerList(List<Player> _players)
|
|||||||
ResetAllPlayerLabels();
|
ResetAllPlayerLabels();
|
||||||
|
|
||||||
Debug.Log($"players count = {_players.Count}");
|
Debug.Log($"players count = {_players.Count}");
|
||||||
for (int i = 0; i < _players.Count; i++)
|
List<Player> orderedPlayers = _players.OrderBy(x => x.creationDate).ToList();
|
||||||
|
for (int i = 0; i < orderedPlayers.Count; i++)
|
||||||
{
|
{
|
||||||
Debug.Log($"player {i} = {_players[i].name}");
|
waitingPlayersById.Add(orderedPlayers[i].id, waitingForPlayersLabels[i]);
|
||||||
waitingForPlayersLabels[i].text = _players[i].name;
|
Debug.Log($"player {i} = {orderedPlayers[i].name}");
|
||||||
|
waitingForPlayersLabels[i].text = orderedPlayers[i].name;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[ContextMenu("Fake Player Connection")]
|
|
||||||
private void FakePlayerConnection()
|
|
||||||
{
|
|
||||||
Player temp = new Player("Momo");
|
|
||||||
temp.id = Guid.NewGuid().ToString();
|
|
||||||
temp.SetName("Momo");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@
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|||||||
|
|
||||||
public class StorageManager : MonoBehaviour
|
public class StorageManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public GameObject Canvas;
|
|
||||||
private StorageReference storage;
|
private StorageReference storage;
|
||||||
private DatabaseReference realtimeDB;
|
private DatabaseReference realtimeDB;
|
||||||
|
|
||||||
@ -39,7 +38,7 @@ public void UploadPhoto()
|
|||||||
Texture2D photo = gameObject.GetComponent<CameraManager>().GetPhoto();
|
Texture2D photo = gameObject.GetComponent<CameraManager>().GetPhoto();
|
||||||
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
|
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
|
||||||
|
|
||||||
GameManager game = Canvas.GetComponent<GameManager>();
|
GameManager game = gameObject.GetComponent<GameManager>();
|
||||||
string imageUuid = Guid.NewGuid().ToString();
|
string imageUuid = Guid.NewGuid().ToString();
|
||||||
|
|
||||||
StorageReference imageRef = storage.Child($"{game.myRoom.code}/{game.currentPlayer.id}/{imageUuid}.png");
|
StorageReference imageRef = storage.Child($"{game.myRoom.code}/{game.currentPlayer.id}/{imageUuid}.png");
|
||||||
@ -55,6 +54,7 @@ public void UploadPhoto()
|
|||||||
{
|
{
|
||||||
// Metadata contains file metadata such as size, content-type, and md5hash.
|
// Metadata contains file metadata such as size, content-type, and md5hash.
|
||||||
StorageMetadata metadata = task.Result;
|
StorageMetadata metadata = task.Result;
|
||||||
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user