fix(gamemanager): explanationpage is stuck
This commit is contained in:
parent
c69c92d733
commit
d9580450cc
@ -282,17 +282,9 @@ private void JoinRoom(Action callback_OnRoomJoined)
|
|||||||
public void StartGame()
|
public void StartGame()
|
||||||
{
|
{
|
||||||
// send Start Game
|
// send Start Game
|
||||||
string JSON = JsonUtility.ToJson(myRoom);
|
|
||||||
Debug.Log(JSON);
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
SendCurrentState(GameState.Explanation, () =>
|
SendCurrentState(GameState.Explanation);
|
||||||
{
|
|
||||||
Debug.Log($"start the game", this);
|
|
||||||
WaitingRoom.SetActive(false);
|
|
||||||
BeforeStart.SetActive(true);
|
|
||||||
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@ -473,7 +465,8 @@ private bool CheckIfIAmTheFirst(List<Player> players)
|
|||||||
}
|
}
|
||||||
return isFirst;
|
return isFirst;
|
||||||
}
|
}
|
||||||
public void SendCurrentState(GameState state, Action callback_oncCurrentStateSent)
|
|
||||||
|
public void SendCurrentState(GameState state, Action callback_onCurrentStateSent = null)
|
||||||
{
|
{
|
||||||
myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
|
myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
|
||||||
{
|
{
|
||||||
@ -483,10 +476,9 @@ public void SendCurrentState(GameState state, Action callback_oncCurrentStateSen
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
callback_oncCurrentStateSent?.Invoke();
|
callback_onCurrentStateSent?.Invoke();
|
||||||
}
|
}
|
||||||
}); ;
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClickSubmitSignIn()
|
public void OnClickSubmitSignIn()
|
||||||
|
Loading…
Reference in New Issue
Block a user