fix(gamemanager): explanationpage is stuck
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c69c92d733
commit
d9580450cc
@ -282,17 +282,9 @@ private void JoinRoom(Action callback_OnRoomJoined)
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public void StartGame()
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{
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// send Start Game
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string JSON = JsonUtility.ToJson(myRoom);
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Debug.Log(JSON);
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try
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{
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SendCurrentState(GameState.Explanation, () =>
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{
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Debug.Log($"start the game", this);
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WaitingRoom.SetActive(false);
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BeforeStart.SetActive(true);
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});
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SendCurrentState(GameState.Explanation);
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}
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catch (Exception ex)
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{
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@ -473,7 +465,8 @@ private bool CheckIfIAmTheFirst(List<Player> players)
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}
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return isFirst;
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}
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public void SendCurrentState(GameState state, Action callback_oncCurrentStateSent)
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public void SendCurrentState(GameState state, Action callback_onCurrentStateSent = null)
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{
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myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
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{
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@ -483,10 +476,9 @@ public void SendCurrentState(GameState state, Action callback_oncCurrentStateSen
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}
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else
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{
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callback_oncCurrentStateSent?.Invoke();
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callback_onCurrentStateSent?.Invoke();
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}
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}); ;
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});
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}
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public void OnClickSubmitSignIn()
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