This commit is contained in:
Fangh 2024-01-28 16:52:21 +01:00
commit 8b48dc9462
25 changed files with 3497 additions and 1016 deletions

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@ -316,8 +316,8 @@ MonoBehaviour:
propositionCounter: {fileID: 0} propositionCounter: {fileID: 0}
propositionTime: 60 propositionTime: 60
waitingForPropositionsLabels: [] waitingForPropositionsLabels: []
votingPage: {fileID: 0}
promptList: {fileID: 0} promptList: {fileID: 0}
votingTime: 20
--- !u!4 &157909815 --- !u!4 &157909815
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -987,6 +987,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3} m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
cameraManager: {fileID: 1181392807}
--- !u!114 &429358653 --- !u!114 &429358653
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1022,7 +1023,7 @@ MonoBehaviour:
EndGame: {fileID: 1850164816} EndGame: {fileID: 1850164816}
myRoom: myRoom:
code: code:
currentQuestion: 0 currentQuestionId:
creationDate: 0 creationDate: 0
currentState: 0 currentState: 0
--- !u!1 &436596783 --- !u!1 &436596783

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@ -374,6 +374,34 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
break; break;
} }
case (int)GameState.PropositionsSent:
{
if (TakePicture.activeInHierarchy)
{
TakePicture.SetActive(false);
WaitingOtherPlayers.SetActive(true);
}
break;
}
case (int)GameState.MakeVote:
{
if (TakePicture.activeInHierarchy)
{
TakePicture.SetActive(false);
VotePicture.SetActive(true);
}
if (WaitingOtherPlayers.activeInHierarchy)
{
WaitingOtherPlayers.SetActive(false);
VotePicture.SetActive(true);
}
break;
}
} }
} }

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@ -0,0 +1,41 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class ShowPlayerVote : MonoBehaviour
{
public List<GameObject> playersPrefab = new List<GameObject>();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void ShowBlockWithPlayerName(List<Player> _votedPlayers)
{
if (playersPrefab.Count < _votedPlayers.Count) return;
for(int i =0; i < _votedPlayers.Count; i++)
{
Player player = _votedPlayers[i];
if(player != null)
{
playersPrefab[i].SetActive(true);
playersPrefab[i].GetComponentInChildren<TextMeshProUGUI>().text = player.name;
}
}
}
}

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@ -6,7 +6,7 @@
public class StorageManager : MonoBehaviour public class StorageManager : MonoBehaviour
{ {
public GameObject managers; public CameraManager cameraManager;
private StorageReference storage; private StorageReference storage;
private DatabaseReference realtimeDB; private DatabaseReference realtimeDB;
@ -36,10 +36,8 @@ void Update()
public void UploadPhoto(string roomCode, string playerId, int question, int proposition) public void UploadPhoto(string roomCode, string playerId, int question, int proposition)
{ {
Texture2D photo = managers.GetComponent<CameraManager>().GetPhoto(); Texture2D photo = cameraManager.GetPhoto();
byte[] photoBytes = ImageConversion.EncodeToJPG(photo); byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
GameManager game = managers.GetComponent<GameManager>();
string imageUuid = Guid.NewGuid().ToString(); string imageUuid = Guid.NewGuid().ToString();
StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png"); StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png");