Merge branch 'main' of https://git.crystalyx.net/GameJams/Snaparazzi
This commit is contained in:
commit
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|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 1537655665
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
2003
Assets/Prefabs/PlayersVote.prefab
Normal file
2003
Assets/Prefabs/PlayersVote.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/PlayersVote.prefab.meta
Normal file
7
Assets/Prefabs/PlayersVote.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 960796ead2964d54d9cf0b50f3f052e5
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@ -316,8 +316,8 @@ MonoBehaviour:
|
|||||||
propositionCounter: {fileID: 0}
|
propositionCounter: {fileID: 0}
|
||||||
propositionTime: 60
|
propositionTime: 60
|
||||||
waitingForPropositionsLabels: []
|
waitingForPropositionsLabels: []
|
||||||
|
votingPage: {fileID: 0}
|
||||||
promptList: {fileID: 0}
|
promptList: {fileID: 0}
|
||||||
votingTime: 20
|
|
||||||
--- !u!4 &157909815
|
--- !u!4 &157909815
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -987,6 +987,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
|
m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
cameraManager: {fileID: 1181392807}
|
||||||
--- !u!114 &429358653
|
--- !u!114 &429358653
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1022,7 +1023,7 @@ MonoBehaviour:
|
|||||||
EndGame: {fileID: 1850164816}
|
EndGame: {fileID: 1850164816}
|
||||||
myRoom:
|
myRoom:
|
||||||
code:
|
code:
|
||||||
currentQuestion: 0
|
currentQuestionId:
|
||||||
creationDate: 0
|
creationDate: 0
|
||||||
currentState: 0
|
currentState: 0
|
||||||
--- !u!1 &436596783
|
--- !u!1 &436596783
|
||||||
|
@ -374,6 +374,34 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case (int)GameState.PropositionsSent:
|
||||||
|
{
|
||||||
|
|
||||||
|
if (TakePicture.activeInHierarchy)
|
||||||
|
{
|
||||||
|
TakePicture.SetActive(false);
|
||||||
|
WaitingOtherPlayers.SetActive(true);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case (int)GameState.MakeVote:
|
||||||
|
{
|
||||||
|
if (TakePicture.activeInHierarchy)
|
||||||
|
{
|
||||||
|
TakePicture.SetActive(false);
|
||||||
|
VotePicture.SetActive(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
if (WaitingOtherPlayers.activeInHierarchy)
|
||||||
|
{
|
||||||
|
WaitingOtherPlayers.SetActive(false);
|
||||||
|
VotePicture.SetActive(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
41
Assets/Scripts/ShowPlayerVote.cs
Normal file
41
Assets/Scripts/ShowPlayerVote.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ShowPlayerVote : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public List<GameObject> playersPrefab = new List<GameObject>();
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowBlockWithPlayerName(List<Player> _votedPlayers)
|
||||||
|
{
|
||||||
|
if (playersPrefab.Count < _votedPlayers.Count) return;
|
||||||
|
|
||||||
|
for(int i =0; i < _votedPlayers.Count; i++)
|
||||||
|
{
|
||||||
|
Player player = _votedPlayers[i];
|
||||||
|
if(player != null)
|
||||||
|
{
|
||||||
|
playersPrefab[i].SetActive(true);
|
||||||
|
playersPrefab[i].GetComponentInChildren<TextMeshProUGUI>().text = player.name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/ShowPlayerVote.cs.meta
Normal file
11
Assets/Scripts/ShowPlayerVote.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 05b4874bb9b57a54b970657c1f84d653
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
public class StorageManager : MonoBehaviour
|
public class StorageManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public GameObject managers;
|
public CameraManager cameraManager;
|
||||||
private StorageReference storage;
|
private StorageReference storage;
|
||||||
private DatabaseReference realtimeDB;
|
private DatabaseReference realtimeDB;
|
||||||
|
|
||||||
@ -36,10 +36,8 @@ void Update()
|
|||||||
|
|
||||||
public void UploadPhoto(string roomCode, string playerId, int question, int proposition)
|
public void UploadPhoto(string roomCode, string playerId, int question, int proposition)
|
||||||
{
|
{
|
||||||
Texture2D photo = managers.GetComponent<CameraManager>().GetPhoto();
|
Texture2D photo = cameraManager.GetPhoto();
|
||||||
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
|
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
|
||||||
|
|
||||||
GameManager game = managers.GetComponent<GameManager>();
|
|
||||||
string imageUuid = Guid.NewGuid().ToString();
|
string imageUuid = Guid.NewGuid().ToString();
|
||||||
|
|
||||||
StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png");
|
StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png");
|
||||||
|
Loading…
Reference in New Issue
Block a user