Merge branch 'main' of github.com:LeGall29/GGJ2024

This commit is contained in:
Marine 2024-01-27 23:51:33 +01:00
commit 52364100ed
49 changed files with 3181 additions and 113 deletions

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m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 400, y: -600}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 400, y: 400}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!114 &1854893636 --- !u!114 &1854893636
MonoBehaviour: MonoBehaviour:
@ -7664,10 +8124,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 987875882} m_Father: {fileID: 987875882}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 800, y: -600}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 400, y: 400}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!114 &2065109614 --- !u!114 &2065109614
MonoBehaviour: MonoBehaviour:
@ -7798,10 +8258,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 6747543} m_Father: {fileID: 6747543}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 700, y: -300} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 300, y: 200} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!114 &2137991537 --- !u!114 &2137991537
MonoBehaviour: MonoBehaviour:

View File

@ -228,9 +228,14 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: de098f8fd5f884a1aa55db7874246b92, type: 3} m_Script: {fileID: 11500000, guid: de098f8fd5f884a1aa55db7874246b92, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
propositionTime: 60 waitingForPlayersPage: {fileID: 0}
votingTime: 20
roomCodeLabel: {fileID: 0} roomCodeLabel: {fileID: 0}
waitingForPlayersLabels: []
waitingForPropositionsPage: {fileID: 0}
waitingForPropositionsLabels: []
propositionTime: 60
timerGUI: {fileID: 0}
votingTime: 20
--- !u!4 &157909815 --- !u!4 &157909815
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -355,7 +360,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -66.941} m_AnchoredPosition: {x: 0, y: -66.94092}
m_SizeDelta: {x: 0, y: 112.377} m_SizeDelta: {x: 0, y: 112.377}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!114 &204401156 --- !u!114 &204401156
@ -3329,7 +3334,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &1181392806 --- !u!224 &1181392806
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3474,6 +3479,17 @@ MonoBehaviour:
currentPlayer: currentPlayer:
name: name:
id: id:
creationDate: 0
currentQuestion:
promptId:
propositions:
photoUrl:
owner:
name:
id:
creationDate: 0
voters: []
creationDate: 0
explanationTime: 4 explanationTime: 4
roomCodeField: {fileID: 2023851070} roomCodeField: {fileID: 2023851070}
roomError: {fileID: 991600093} roomError: {fileID: 991600093}
@ -3491,10 +3507,9 @@ MonoBehaviour:
EndGame: {fileID: 1850164816} EndGame: {fileID: 1850164816}
myRoom: myRoom:
code: code:
questions: []
players: []
currentQuestion: 0 currentQuestion: 0
creationDate: 0 creationDate: 0
currentState: 0
--- !u!1 &1224049644 --- !u!1 &1224049644
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3905,7 +3920,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 0} m_Sprite: {fileID: 21300000, guid: 141de4e4cebc12c489ea471b0df36fd8, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
@ -4305,7 +4320,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 21300000, guid: 446bab8e06600e1418d7601d9ffe3fc6, type: 3} m_Sprite: {fileID: 21300000, guid: 1380dfa5b6a644f45a1b60c91f4e151e, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1

View File

@ -8,4 +8,5 @@ public class Proposition
public string photoUrl; public string photoUrl;
public Player owner; public Player owner;
public string[] voters; public string[] voters;
public double creationDate;
} }

View File

@ -1,11 +1,12 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic;
[Serializable] [Serializable]
[JsonObject] [JsonObject]
public class Question public class Question
{ {
public string promptId; public string promptId;
public Proposition propositions; public Dictionary<string, Proposition> propositions;
public int creationDate; public double creationDate;
} }

View File

@ -14,7 +14,6 @@ public class GameManager : MonoBehaviour
{ {
private List<Player> players = new(); private List<Player> players = new();
public Player currentPlayer = null; public Player currentPlayer = null;
public Question currentQuestion = null;
[Header("Other component")] [Header("Other component")]
public float explanationTime = 4f; public float explanationTime = 4f;

View File

@ -25,6 +25,7 @@ private void Initialize()
{ {
FirebaseInitializer.Instance.onFirebaseReady -= Initialize; FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
db = FirebaseFirestore.DefaultInstance; db = FirebaseFirestore.DefaultInstance;
LoadPromptsFromFirestore();
} }
/// <summary> /// <summary>

View File

@ -5,7 +5,6 @@
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Linq; using System.Linq;
public class RoomManager : MonoBehaviour public class RoomManager : MonoBehaviour
@ -17,7 +16,12 @@ public class RoomManager : MonoBehaviour
/// </summary> /// </summary>
public TextMeshProUGUI roomCodeLabel; public TextMeshProUGUI roomCodeLabel;
public List<TextMeshProUGUI> waitingForPlayersLabels = new List<TextMeshProUGUI>(); public List<TextMeshProUGUI> waitingForPlayersLabels = new List<TextMeshProUGUI>();
public PromptList promptList;
[Header("Explanation Page")]
public GameObject explanationPage;
public TextMeshProUGUI counter;
private DateTime endOfExplanationDate = DateTime.MinValue;
[Header("Waiting For Proposition Page")] [Header("Waiting For Proposition Page")]
public GameObject waitingForPropositionsPage; public GameObject waitingForPropositionsPage;
@ -26,9 +30,7 @@ public class RoomManager : MonoBehaviour
private float propositionCurrentTime = 0; private float propositionCurrentTime = 0;
public TextMeshProUGUI timerGUI; public TextMeshProUGUI timerGUI;
private GameState currentState;
private Room myRoom = null; private Room myRoom = null;
public float votingTime = 20; public float votingTime = 20;
private float votingCurrentTime = 0; private float votingCurrentTime = 0;
@ -50,7 +52,6 @@ public class RoomManager : MonoBehaviour
private void Awake() private void Awake()
{ {
FirebaseInitializer.Instance.onFirebaseReady += Initialize; FirebaseInitializer.Instance.onFirebaseReady += Initialize;
currentState = GameState.EnteringName;
} }
@ -58,11 +59,33 @@ private void Start()
{ {
propositionCurrentTime = propositionTime; propositionCurrentTime = propositionTime;
votingCurrentTime = votingTime; votingCurrentTime = votingTime;
DisableAllPlayerLabels(); ResetAllPlayerLabels();
currentState = GameState.WaitingForOtherPlayersToJoin;
} }
private void DisableAllPlayerLabels() private void Update()
{
if (myRoom == null)
return;
if (myRoom.currentState == (int)GameState.Explanation && endOfExplanationDate != DateTime.MinValue)
{
TimeSpan duration = endOfExplanationDate - DateTime.Now;
counter.text = duration.TotalSeconds.ToString("D1");
if (duration.TotalMilliseconds <= 0)
{
Debug.Log("It's time to make proposition !", this);
SendRoomState(GameState.MakeProposition);
}
}
}
private void SendRoomState(GameState _newState)
{
realtimeDB.Child("rooms").Child(myRoom.code).Child("currentState").SetValueAsync((int)_newState);
}
private void ResetAllPlayerLabels()
{ {
for (int i = 0; i < waitingForPlayersLabels.Count; i++) for (int i = 0; i < waitingForPlayersLabels.Count; i++)
{ {
@ -72,9 +95,12 @@ private void DisableAllPlayerLabels()
private void OnApplicationQuit() private void OnApplicationQuit()
{ {
realtimeDB.Child("rooms").Child(myRoom.code).RemoveValueAsync();
Debug.Log($"delete room {myRoom.code}"); Debug.Log($"delete room {myRoom.code}");
realtimeDB.Child("rooms").Child(myRoom.code).RemoveValueAsync().ContinueWithOnMainThread(task =>
{
Debug.Log($"room {myRoom.code} has been deleted");
myRoom = null; myRoom = null;
});
} }
private void Initialize() private void Initialize()
@ -138,7 +164,6 @@ public void CreateNewRoom()
{ {
WhichCodesAreAlreadyUsed(codes => WhichCodesAreAlreadyUsed(codes =>
{ {
Debug.Log("coucou");
Room newRoom = new Room(GenerateRandomAvailableCode(codes).ToString("D4")); Room newRoom = new Room(GenerateRandomAvailableCode(codes).ToString("D4"));
myRoom = newRoom; myRoom = newRoom;
try try
@ -186,7 +211,6 @@ public void PlayerSendProposition(Proposition _proposition)
/// </summary> /// </summary>
public void HostStartGame() public void HostStartGame()
{ {
currentState = GameState.MakeProposition;
waitingForPropositionsPage.SetActive(true); waitingForPropositionsPage.SetActive(true);
waitingForPlayersPage.SetActive(false); waitingForPlayersPage.SetActive(false);
propositionCurrentTime = propositionTime; propositionCurrentTime = propositionTime;
@ -234,22 +258,51 @@ public void OnPropositionUpdate()
} }
/// <summary> public void GeneratePrompts()
/// Will generate a question with a prompt and two owners
/// </summary>
public void GenerateQuestion()
{ {
System.Random rnd = new();
List<Prompt> prompts = promptList.prompts.OrderBy(x => rnd.Next()).Take(myRoom.players.Count() * 2).ToList();
List<Player> fullPlayers = myRoom.players.Values.ToList().Concat(myRoom.players.Values.ToList()).OrderBy(x => rnd.Next()).ToList();
Dictionary<string, Question> questions = new();
foreach (Prompt prompt in prompts)
{
Dictionary<string, Proposition> propositions = new();
Player basePlayer = fullPlayers[0];
propositions.Add(Guid.NewGuid().ToString(), new Proposition()
{
owner = basePlayer,
creationDate = DateTime.Now.ToOADate()
});
for (int i = 1; i < fullPlayers.Count(); i++)
{
Player secondPlayer = fullPlayers[i];
if (basePlayer.id != secondPlayer.id)
{
propositions.Add(Guid.NewGuid().ToString(), new Proposition()
{
owner = secondPlayer,
creationDate = DateTime.Now.ToOADate()
});
fullPlayers.RemoveAt(0);
break;
}
} }
/// <summary> questions.Add(Guid.NewGuid().ToString(), new Question()
/// Generate all the player pairs
/// (players should not play against themself.
/// (players should not play twice with the same person)
/// </summary>
public void GenerateCouples()
{ {
promptId = prompt.id,
propositions = propositions,
creationDate = DateTime.Now.ToOADate(),
});
}
string JSON = JsonConvert.SerializeObject(questions);
realtimeDB.Child("rooms").Child(myRoom.code).Child("questions").SetRawJsonValueAsync(JSON);
} }
/// <summary> /// <summary>
@ -263,7 +316,7 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
return; return;
} }
string JSON = value.Snapshot.GetRawJsonValue(); string JSON = value.Snapshot.GetRawJsonValue();
Debug.Log(JSON); Debug.Log($"your room has been updated :\n{JSON}");
try try
{ {
myRoom = JsonConvert.DeserializeObject<Room>(JSON); myRoom = JsonConvert.DeserializeObject<Room>(JSON);
@ -274,12 +327,17 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
} }
switch (currentState) switch (myRoom.currentState)
{ {
case GameState.WaitingForOtherPlayersToJoin: case (int)GameState.WaitingForOtherPlayersToJoin:
UpdateConnectedPlayerList(myRoom.GetPlayerList()); UpdateConnectedPlayerList(myRoom.GetPlayerList());
break; break;
case GameState.MakeProposition: case (int)GameState.Explanation:
waitingForPlayersPage.SetActive(false);
explanationPage.SetActive(true);
endOfExplanationDate = DateTime.Now.AddSeconds(30);
break;
case (int)GameState.MakeProposition:
HostStartGame(); HostStartGame();
break; break;
default: default:
@ -293,6 +351,8 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
/// <param name="_players"></param> /// <param name="_players"></param>
private void UpdateConnectedPlayerList(List<Player> _players) private void UpdateConnectedPlayerList(List<Player> _players)
{ {
ResetAllPlayerLabels();
Debug.Log($"players count = {_players.Count}"); Debug.Log($"players count = {_players.Count}");
for (int i = 0; i < _players.Count; i++) for (int i = 0; i < _players.Count; i++)
{ {

View File

@ -8,18 +8,20 @@ public class StorageManager : MonoBehaviour
{ {
public GameObject PicturePlayer; public GameObject PicturePlayer;
public GameObject Canvas; public GameObject Canvas;
private FirebaseStorage storage; private StorageReference storage;
private DatabaseReference realtimeDB; private DatabaseReference realtimeDB;
void Awake() void Awake()
{ {
Debug.Log("non");
FirebaseInitializer.Instance.onFirebaseReady += Initialize; FirebaseInitializer.Instance.onFirebaseReady += Initialize;
} }
void Initialize() void Initialize()
{ {
Debug.Log("oui");
FirebaseInitializer.Instance.onFirebaseReady -= Initialize; FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
storage = FirebaseStorage.DefaultInstance; storage = FirebaseStorage.DefaultInstance.RootReference;
realtimeDB = FirebaseDatabase.DefaultInstance.RootReference; realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
} }
@ -43,8 +45,7 @@ public void UploadPhoto()
GameManager game = Canvas.GetComponent<GameManager>(); GameManager game = Canvas.GetComponent<GameManager>();
string imageUuid = Guid.NewGuid().ToString(); string imageUuid = Guid.NewGuid().ToString();
StorageReference storageRef = storage.GetReferenceFromUrl("gs://ggj2024-5cb41.appspot.com"); StorageReference imageRef = storage.Child(game.myRoom.code).Child(game.currentPlayer.id).Child($"{imageUuid}.jpg");
StorageReference imageRef = storageRef.Child(game.myRoom.code).Child(game.currentPlayer.id).Child($"{imageUuid}.jpg");
imageRef.PutBytesAsync(photoBytes).ContinueWith((Task<StorageMetadata> task) => imageRef.PutBytesAsync(photoBytes).ContinueWith((Task<StorageMetadata> task) =>
{ {