fix: forgot the SFX when changing camera

This commit is contained in:
Fangh 2024-02-01 23:35:07 +01:00
parent 0302d75d05
commit 3c3c887366
2 changed files with 14 additions and 2 deletions

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Assets/Audios/SFX/Selfie mode.mp3 (Stored with Git LFS)

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@ -5439,6 +5439,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 429358655}
m_TargetAssemblyTypeName: AudioManager, Assembly-CSharp
m_MethodName: PlaySFX
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 8300000, guid: 4a5eae72b6845ad4bbcbe17bcca39b6d, type: 3}
m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1390037014
MonoBehaviour:
m_ObjectHideFlags: 0