Ui fixes
This commit is contained in:
parent
a21f360440
commit
2986fc52a2
@ -152,7 +152,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.8068042, y: 1.8068042, z: 1.8068042}
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m_LocalScale: {x: 1.8068042, y: 1.8068042, z: 1.8068042}
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Children:
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- {fileID: 2103733877}
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m_Father: {fileID: 531335862}
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m_Father: {fileID: 531335862}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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@ -180,7 +181,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Sprite: {fileID: 21300000, guid: 8ce21f9a93b91764ea7ce3f5f295c927, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -354,8 +355,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -61}
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m_AnchoredPosition: {x: 0, y: -66.941}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 112.377}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &204401156
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--- !u!114 &204401156
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MonoBehaviour:
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MonoBehaviour:
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@ -620,8 +621,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -230}
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m_AnchoredPosition: {x: 0, y: -269.436}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 128.871}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &339389581
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--- !u!114 &339389581
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MonoBehaviour:
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MonoBehaviour:
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@ -908,18 +909,18 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 436596783}
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m_GameObject: {fileID: 436596783}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: 0.0040257527, w: -0.99999195}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 2.4098437, y: 2.4098437, z: 2.4098437}
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m_LocalScale: {x: 2.4098437, y: 2.4098437, z: 2.4098437}
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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m_Children:
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m_Children:
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- {fileID: 1891690321}
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- {fileID: 1891690321}
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m_Father: {fileID: 1590939978}
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m_Father: {fileID: 1590939978}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.461}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 345, y: 575}
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m_AnchoredPosition: {x: 548.876, y: 125.955}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 419.287, y: 511.83}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &475172432
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--- !u!1 &475172432
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GameObject:
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GameObject:
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@ -1301,8 +1302,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 689}
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m_AnchoredPosition: {x: 0, y: 652.9936}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 122.013}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &668577475
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--- !u!114 &668577475
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MonoBehaviour:
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MonoBehaviour:
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@ -1569,8 +1570,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 689}
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m_AnchoredPosition: {x: 0, y: 659.2964}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 109.407}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &751581717
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--- !u!114 &751581717
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MonoBehaviour:
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MonoBehaviour:
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@ -2160,8 +2161,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 335}
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m_AnchoredPosition: {x: 0, y: 235.55392}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 248.892}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &903645290
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--- !u!114 &903645290
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MonoBehaviour:
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MonoBehaviour:
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@ -3947,8 +3948,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 0, y: 477}
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m_AnchoredPosition: {x: 0, y: 434.13525}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 135.73}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1360529142
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--- !u!114 &1360529142
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MonoBehaviour:
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MonoBehaviour:
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@ -4081,8 +4082,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 0, y: 424}
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m_AnchoredPosition: {x: 0, y: 386.279}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 125.442}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1383251891
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--- !u!114 &1383251891
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MonoBehaviour:
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MonoBehaviour:
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@ -4636,8 +4637,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 689}
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m_AnchoredPosition: {x: 0, y: 659.7693}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 108.462}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1575113405
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--- !u!114 &1575113405
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MonoBehaviour:
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MonoBehaviour:
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@ -4810,7 +4811,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -61}
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m_AnchoredPosition: {x: 0, y: -61}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 125.442}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1611727550
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--- !u!114 &1611727550
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MonoBehaviour:
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MonoBehaviour:
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@ -4944,7 +4945,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -61}
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m_AnchoredPosition: {x: 0, y: -61}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 114.701}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1680408690
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--- !u!114 &1680408690
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MonoBehaviour:
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MonoBehaviour:
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@ -5859,10 +5860,10 @@ RectTransform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 436596784}
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m_Father: {fileID: 436596784}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: -81, y: 0}
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m_AnchoredPosition: {x: 209.645, y: -0.0000076293945}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 419.29, y: 511.83}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1891690322
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--- !u!114 &1891690322
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MonoBehaviour:
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MonoBehaviour:
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@ -5932,7 +5933,7 @@ MonoBehaviour:
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m_fontSizeMin: 18
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterSpacing: 0
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@ -5961,7 +5962,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: -369.03137}
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m_margin: {x: 0, y: 0, z: 0, w: 1.9035797}
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m_isUsingLegacyAnimationComponent: 0
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_hasFontAssetChanged: 0
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@ -6473,7 +6474,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &2027556832
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--- !u!224 &2027556832
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -6705,8 +6706,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: 0, y: 295}
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m_AnchoredPosition: {x: 0, y: 256.318}
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m_SizeDelta: {x: 0, y: 50}
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m_SizeDelta: {x: 0, y: 127.364}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2098267450
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--- !u!114 &2098267450
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MonoBehaviour:
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MonoBehaviour:
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@ -6805,6 +6806,140 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2098267448}
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m_GameObject: {fileID: 2098267448}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!1 &2103733876
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2103733877}
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- component: {fileID: 2103733879}
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- component: {fileID: 2103733878}
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m_Layer: 5
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m_Name: Text (TMP)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &2103733877
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2103733876}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 105416811}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -2.731, y: -2.341}
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m_SizeDelta: {x: 94.539, y: 46.1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2103733878
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MonoBehaviour:
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m_ObjectHideFlags: 0
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2103733876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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||||||
|
m_Maskable: 1
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||||||
|
m_OnCullStateChanged:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
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m_text: 20
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4278190080
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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topLeft: {r: 1, g: 1, b: 1, a: 1}
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topRight: {r: 1, g: 1, b: 1, a: 1}
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bottomLeft: {r: 1, g: 1, b: 1, a: 1}
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bottomRight: {r: 1, g: 1, b: 1, a: 1}
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m_fontColorGradientPreset: {fileID: 0}
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m_spriteAsset: {fileID: 0}
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m_tintAllSprites: 0
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m_StyleSheet: {fileID: 0}
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m_TextStyleHashCode: -1183493901
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m_overrideHtmlColors: 0
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 26.7
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m_fontSizeBase: 26.7
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_enableWordWrapping: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 1
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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|
m_isCullingEnabled: 0
|
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|
m_horizontalMapping: 0
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|
m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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m_IsTextObjectScaleStatic: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!222 &2103733879
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|
CanvasRenderer:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2103733876}
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m_CullTransparentMesh: 1
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--- !u!1 &2139867525
|
--- !u!1 &2139867525
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -11,7 +11,7 @@ public class Player
|
|||||||
public Player(string _name)
|
public Player(string _name)
|
||||||
{
|
{
|
||||||
id = System.Guid.NewGuid().ToString();
|
id = System.Guid.NewGuid().ToString();
|
||||||
name = _name;
|
SetName( _name);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -89,9 +89,15 @@ private void Initialize()
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void PlayerValidateNameAndServerRoom(string _name, string _code)
|
public void PlayerValidateNameAndServerRoom(string _name, string _code)
|
||||||
{
|
{
|
||||||
|
nameError.gameObject.SetActive(false);
|
||||||
|
roomError.gameObject.SetActive(false);
|
||||||
if (string.IsNullOrEmpty(_name))
|
if (string.IsNullOrEmpty(_name))
|
||||||
{
|
{
|
||||||
Debug.LogError("Player name is empty", this);
|
Debug.LogError("Player name is empty", this);
|
||||||
|
|
||||||
|
nameError.text = "You have to put a valid name";
|
||||||
|
nameError.gameObject.SetActive(true);
|
||||||
|
|
||||||
//TODO : MARINE : use the error label to explain to the user that they have forget to put a name
|
//TODO : MARINE : use the error label to explain to the user that they have forget to put a name
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -99,6 +105,9 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
|
|||||||
if (string.IsNullOrEmpty(_code))
|
if (string.IsNullOrEmpty(_code))
|
||||||
{
|
{
|
||||||
Debug.LogError("Room code is empty", this);
|
Debug.LogError("Room code is empty", this);
|
||||||
|
roomError.text = "You have to put a room code";
|
||||||
|
roomError.gameObject.SetActive(true);
|
||||||
|
|
||||||
//TODO : MARINE : use the error label to explain to the user that they have forget to put a room code
|
//TODO : MARINE : use the error label to explain to the user that they have forget to put a room code
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -116,13 +125,12 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
myOnlineRoom = realtimeDB.Child("rooms").Child(_code);
|
myOnlineRoom = realtimeDB.Child("rooms").Child(_code);
|
||||||
Debug.Log("Before join room");
|
|
||||||
//if room exists, join it
|
//if room exists, join it
|
||||||
JoinRoom(() =>
|
JoinRoom(() =>
|
||||||
{
|
{
|
||||||
//then subscribe to it
|
//then subscribe to it
|
||||||
|
|
||||||
myOnlineRoom.ChildChanged += OnRoomUpdate;
|
myOnlineRoom.ValueChanged += OnRoomUpdate;
|
||||||
currentState = GameState.WaitingForOtherPlayersToJoin;
|
currentState = GameState.WaitingForOtherPlayersToJoin;
|
||||||
players.Add(currentPlayer);
|
players.Add(currentPlayer);
|
||||||
|
|
||||||
@ -206,6 +214,7 @@ public void StartGame()
|
|||||||
BeforeStart.SetActive(true);
|
BeforeStart.SetActive(true);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -258,56 +267,24 @@ public void DisplayEndScreen()
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Automatically called when something change in your room
|
/// Automatically called when something change in your room
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnRoomUpdate(object sender, ChildChangedEventArgs e)
|
private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
|
||||||
{
|
{
|
||||||
myRoom = JsonUtility.FromJson<Room>(e.Snapshot.GetRawJsonValue());
|
try
|
||||||
|
{
|
||||||
|
myRoom = JsonUtility.FromJson<Room>(e.Snapshot.GetRawJsonValue());
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Debug.LogException(ex);
|
||||||
|
}
|
||||||
|
|
||||||
switch (currentState)
|
switch (currentState)
|
||||||
{
|
{
|
||||||
case GameState.WaitingForOtherPlayersToJoin:
|
case GameState.WaitingForOtherPlayersToJoin:
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
// players = new list en fonction de ce qu'envoie fangh
|
// players = new list en fonction de ce qu'envoie fangh
|
||||||
UpdateDisplayedListUser();
|
UpdateDisplayedListUser();
|
||||||
break;
|
|
||||||
}
|
|
||||||
case GameState.EnteringName:
|
|
||||||
{
|
|
||||||
currentState = GameState.WaitingForOtherPlayersToJoin;
|
|
||||||
|
|
||||||
|
|
||||||
//TEMP
|
|
||||||
|
|
||||||
players.Add(currentPlayer);
|
|
||||||
if (players.Count == 1)
|
|
||||||
{
|
|
||||||
submitStartGame.SetActive(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
Player player2 = new Player("3J");
|
|
||||||
player2.SetName("3J");
|
|
||||||
player2.id = "2";
|
|
||||||
Player player3 = new Player("3J");
|
|
||||||
player3.SetName("3J");
|
|
||||||
player3.id = "3";
|
|
||||||
Player player4 = new Player("3J");
|
|
||||||
player4.SetName("3J");
|
|
||||||
player4.id = "4";
|
|
||||||
Player player5 = new Player("3J");
|
|
||||||
player5.SetName("3J");
|
|
||||||
player5.id = "5";
|
|
||||||
Player player6 = new Player("3J");
|
|
||||||
player6.SetName("3J");
|
|
||||||
player6.id = "6";
|
|
||||||
|
|
||||||
|
|
||||||
players.Add(player2);
|
|
||||||
players.Add(player3);
|
|
||||||
players.Add(player4);
|
|
||||||
players.Add(player5);
|
|
||||||
players.Add(player6);
|
|
||||||
UpdateDisplayedListUser();
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -328,7 +305,6 @@ public void OnClickSubmitSignIn()
|
|||||||
{
|
{
|
||||||
string playerName = playerNameField.text;
|
string playerName = playerNameField.text;
|
||||||
string roomCode = roomCodeField.text;
|
string roomCode = roomCodeField.text;
|
||||||
Debug.Log("click btn");
|
|
||||||
PlayerValidateNameAndServerRoom(playerName, roomCode);
|
PlayerValidateNameAndServerRoom(playerName, roomCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user