134 lines
5.0 KiB
C#
134 lines
5.0 KiB
C#
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace MPUIKIT.Editor
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{
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public class MPUIKitUtilityWindow : EditorWindow
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{
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private static SerializedObject _graphicsSettingsObj;
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private static bool _setup;
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private static bool _alreadyShownOnStartup;
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private bool _initialized;
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private string _version = "Version: 1.2.0";
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private static bool _setupIsRequired;
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private static UnityEditor.Editor _settingsEditor;
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[MenuItem("Window/MPUIKit/Utility Panel")]
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public static void ShowWindow()
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{
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EditorWindow window = GetWindow<MPUIKitUtilityWindow>(true, "MPUIKit Utility Panel", true);
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window.minSize = new Vector2(400, 400);
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window.maxSize = new Vector2(400, 400);
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}
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private void OnGUI()
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{
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TopBannerGUI();
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WelcomeGUI();
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UtilButtonsGUI();
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BottomBarGUI();
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}
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private static void TopBannerGUI()
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{
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Rect headingRect = new Rect(0, 0, EditorGUIUtility.currentViewWidth, EditorGUIUtility.singleLineHeight * 5);
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Rect backgroundTexCoords = new Rect(0, 0, headingRect.width / headingRect.height, 1);
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Texture background = MPEditorContents.Background;
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background.wrapMode = TextureWrapMode.Repeat;
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GUI.DrawTextureWithTexCoords(headingRect, background, backgroundTexCoords);
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float height = headingRect.height;
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float width = headingRect.width - height - 30;
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Rect titleRect = new Rect(headingRect.width - width - 5, 20, width, height - 30);
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GUI.DrawTexture(titleRect, MPEditorContents.Title, ScaleMode.ScaleToFit);
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Rect textureRect = headingRect;
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textureRect.x = 0;
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textureRect.width = textureRect.height - 7;
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textureRect.height -= 7;
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GUI.DrawTexture(textureRect, MPEditorContents.Logo, ScaleMode.ScaleToFit);
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GUILayout.Space(headingRect.height + 20);
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}
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private static void WelcomeGUI()
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{
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var style = new GUIStyle(GUI.skin.label) {alignment = TextAnchor.MiddleCenter};
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EditorGUILayout.LabelField("Thank you for using", style, GUILayout.ExpandWidth(true));
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EditorGUILayout.LabelField("Modern Procedural UI Kit", style, GUILayout.ExpandWidth(true));
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GUILayout.Space(20);
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}
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private static void UtilButtonsGUI()
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{
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GUILayout.Space(6);
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Rect buttonRect = EditorGUILayout.GetControlRect(false, 40 * 3 + 4);
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buttonRect.width = (buttonRect.width / 2) - 1;
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buttonRect.height = 40;
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if (GUI.Button(buttonRect, "Documentation"))
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{
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Application.OpenURL("https://scrollbie.com/documentations/mpuikit-docs/");
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}
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buttonRect.x += buttonRect.width + 2;
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if (GUI.Button(buttonRect, "Website"))
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{
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Application.OpenURL("https://scrollbie.com/mpuikit/");
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}
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buttonRect.y += 42;
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buttonRect.x -= buttonRect.width + 2;
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if (GUI.Button(buttonRect, "Email"))
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{
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Application.OpenURL("mailto:support@scrollbie.com");
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}
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buttonRect.x += buttonRect.width + 2;
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if (GUI.Button(buttonRect, "Forum"))
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{
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Application.OpenURL(
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"https://forum.unity.com/threads/an-advanced-procedural-ui-generation-tool-create-modify-animate-spriteless-ui-even-at-runtime.846772");
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}
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buttonRect.y += 42;
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buttonRect.x -= buttonRect.width + 2;
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if (GUI.Button(buttonRect, "Changelog"))
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{
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Application.OpenURL("https://scrollbie.com/mpuikit/changelog.html");
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}
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buttonRect.x += buttonRect.width + 2;
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if (GUI.Button(buttonRect, "Other Assets"))
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{
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Application.OpenURL("https://assetstore.unity.com/publishers/29536");
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}
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if (GUILayout.Button("★ Rate/Review MPUIKit", GUILayout.ExpandWidth(true), GUILayout.Height(40)))
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{
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Application.OpenURL("https://assetstore.unity.com/packages/slug/163041");
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}
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}
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private void BottomBarGUI()
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{
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EditorGUILayout.BeginVertical();
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{
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginHorizontal();
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{
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EditorGUILayout.LabelField("© Copyright 2020 Scrollbie Studio", EditorStyles.miniLabel);
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GUIStyle style = new GUIStyle(EditorStyles.miniLabel);
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style.alignment = TextAnchor.MiddleRight;
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GUILayout.FlexibleSpace();
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EditorGUILayout.LabelField(_version, style, GUILayout.Width(120));
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}
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EditorGUILayout.EndHorizontal();
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}
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EditorGUILayout.EndVertical();
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}
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}
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}
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