using System.IO; using UnityEditor; using UnityEngine; namespace MPUIKIT.Editor { public class MPUIKitUtilityWindow : EditorWindow { private static SerializedObject _graphicsSettingsObj; private static bool _setup; private static bool _alreadyShownOnStartup; private bool _initialized; private string _version = "Version: 1.2.0"; private static bool _setupIsRequired; private static UnityEditor.Editor _settingsEditor; [MenuItem("Window/MPUIKit/Utility Panel")] public static void ShowWindow() { EditorWindow window = GetWindow(true, "MPUIKit Utility Panel", true); window.minSize = new Vector2(400, 400); window.maxSize = new Vector2(400, 400); } private void OnGUI() { TopBannerGUI(); WelcomeGUI(); UtilButtonsGUI(); BottomBarGUI(); } private static void TopBannerGUI() { Rect headingRect = new Rect(0, 0, EditorGUIUtility.currentViewWidth, EditorGUIUtility.singleLineHeight * 5); Rect backgroundTexCoords = new Rect(0, 0, headingRect.width / headingRect.height, 1); Texture background = MPEditorContents.Background; background.wrapMode = TextureWrapMode.Repeat; GUI.DrawTextureWithTexCoords(headingRect, background, backgroundTexCoords); float height = headingRect.height; float width = headingRect.width - height - 30; Rect titleRect = new Rect(headingRect.width - width - 5, 20, width, height - 30); GUI.DrawTexture(titleRect, MPEditorContents.Title, ScaleMode.ScaleToFit); Rect textureRect = headingRect; textureRect.x = 0; textureRect.width = textureRect.height - 7; textureRect.height -= 7; GUI.DrawTexture(textureRect, MPEditorContents.Logo, ScaleMode.ScaleToFit); GUILayout.Space(headingRect.height + 20); } private static void WelcomeGUI() { var style = new GUIStyle(GUI.skin.label) {alignment = TextAnchor.MiddleCenter}; EditorGUILayout.LabelField("Thank you for using", style, GUILayout.ExpandWidth(true)); EditorGUILayout.LabelField("Modern Procedural UI Kit", style, GUILayout.ExpandWidth(true)); GUILayout.Space(20); } private static void UtilButtonsGUI() { GUILayout.Space(6); Rect buttonRect = EditorGUILayout.GetControlRect(false, 40 * 3 + 4); buttonRect.width = (buttonRect.width / 2) - 1; buttonRect.height = 40; if (GUI.Button(buttonRect, "Documentation")) { Application.OpenURL("https://scrollbie.com/documentations/mpuikit-docs/"); } buttonRect.x += buttonRect.width + 2; if (GUI.Button(buttonRect, "Website")) { Application.OpenURL("https://scrollbie.com/mpuikit/"); } buttonRect.y += 42; buttonRect.x -= buttonRect.width + 2; if (GUI.Button(buttonRect, "Email")) { Application.OpenURL("mailto:support@scrollbie.com"); } buttonRect.x += buttonRect.width + 2; if (GUI.Button(buttonRect, "Forum")) { Application.OpenURL( "https://forum.unity.com/threads/an-advanced-procedural-ui-generation-tool-create-modify-animate-spriteless-ui-even-at-runtime.846772"); } buttonRect.y += 42; buttonRect.x -= buttonRect.width + 2; if (GUI.Button(buttonRect, "Changelog")) { Application.OpenURL("https://scrollbie.com/mpuikit/changelog.html"); } buttonRect.x += buttonRect.width + 2; if (GUI.Button(buttonRect, "Other Assets")) { Application.OpenURL("https://assetstore.unity.com/publishers/29536"); } if (GUILayout.Button("★ Rate/Review MPUIKit", GUILayout.ExpandWidth(true), GUILayout.Height(40))) { Application.OpenURL("https://assetstore.unity.com/packages/slug/163041"); } } private void BottomBarGUI() { EditorGUILayout.BeginVertical(); { GUILayout.FlexibleSpace(); EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField("© Copyright 2020 Scrollbie Studio", EditorStyles.miniLabel); GUIStyle style = new GUIStyle(EditorStyles.miniLabel); style.alignment = TextAnchor.MiddleRight; GUILayout.FlexibleSpace(); EditorGUILayout.LabelField(_version, style, GUILayout.Width(120)); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); } } }