2024-01-28 16:07:54 +00:00
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using System;
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2024-01-28 12:18:40 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using Firebase.Extensions;
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using Firebase.Storage;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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public class PropositionFrame : MonoBehaviour
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{
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public RawImage picture;
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public GameObject voterStickerPrefab;
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public TextMeshProUGUI playerName;
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public Transform playerGrid;
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private List<Player> currentVoters = new List<Player>();
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private Proposition proposition;
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public void Initialize(Proposition _proposition)
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{
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Debug.Log($"Initializing {_proposition.owner}'s proposition", this);
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proposition = _proposition;
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playerName.text = proposition.owner.name;
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2024-01-28 15:23:53 +00:00
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if (!string.IsNullOrEmpty(proposition.photoUrl))
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DisplayPicture(proposition.photoUrl);
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2024-01-28 12:18:40 +00:00
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}
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private void DisplayPicture(string _url)
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{
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Debug.Log($"Downloading {_url}");
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StorageReference imageRef = FirebaseStorage.DefaultInstance.GetReferenceFromUrl(_url);
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imageRef.GetDownloadUrlAsync().ContinueWithOnMainThread(task =>
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{
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if (task.IsFaulted || task.IsCanceled)
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{
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Debug.LogException(task.Exception);
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}
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else
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{
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Debug.Log("Download URL: " + task.Result);
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StartCoroutine(DownloadImage(task.Result.AbsolutePath, _texture =>
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{
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Debug.Log("Set texture in the raw image");
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picture.texture = _texture;
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}));
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}
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});
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}
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2024-01-28 16:07:54 +00:00
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private IEnumerator DownloadImage(string _url, Action<Texture> callback_OnTextureDownloaded)
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2024-01-28 12:18:40 +00:00
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{
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UnityWebRequest request = UnityWebRequestTexture.GetTexture(_url);
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yield return request.SendWebRequest();
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if (request.result != UnityWebRequest.Result.Success)
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{
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Debug.LogError(request.error);
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}
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else
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{
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callback_OnTextureDownloaded?.Invoke(((DownloadHandlerTexture)request.downloadHandler).texture);
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}
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}
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public void UpdateVoters(List<Player> _newVoters)
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{
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Debug.Log($"There are some new voters for {proposition.owner}'s proposition", this);
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foreach (Player p in _newVoters)
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{
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if (!currentVoters.Contains(p))
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{
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currentVoters.Add(p);
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VoterSticker sticker = Instantiate(voterStickerPrefab, playerGrid).GetComponent<VoterSticker>();
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sticker.playerNameLabel.text = p.name;
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Debug.Log($"{p.name} has just voted for {proposition.owner.name}'s proposition.");
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}
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}
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}
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}
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