22 lines
545 B
C#
22 lines
545 B
C#
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "PromptList", menuName = "ScriptableObjects/Prompt List", order = 1)]
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public class PromptList : ScriptableObject
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{
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public List<Prompt> prompts = new List<Prompt>();
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/// <summary>
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/// Create a new entry with a unique ID
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/// </summary>
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[ContextMenu("Create Entry")]
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private void CreateEntry()
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{
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Prompt temp = new Prompt();
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temp.id = System.Guid.NewGuid().ToString();
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prompts.Add(temp);
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}
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}
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