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380
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24
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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[System.Serializable]
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public class Player
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{
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public string name;
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@ -1,9 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Firebase.Firestore;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable, FirestoreData]
|
||||
public class Prompt
|
||||
{
|
||||
public string id;
|
||||
public string text;
|
||||
[field: SerializeField]
|
||||
[FirestoreDocumentId]
|
||||
public string id { get; set; }
|
||||
|
||||
[field: SerializeField]
|
||||
[FirestoreProperty]
|
||||
public string fr { get; set; }
|
||||
|
||||
[field: SerializeField]
|
||||
[FirestoreProperty]
|
||||
public string en { get; set; }
|
||||
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable]
|
||||
public class Proposition
|
||||
{
|
||||
public string photoUrl;
|
||||
|
@ -3,6 +3,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable]
|
||||
public class Question
|
||||
{
|
||||
public string promptId;
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
[System.Serializable]
|
||||
public class Room
|
||||
{
|
||||
public string code;
|
||||
|
@ -2,11 +2,11 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using System;
|
||||
|
||||
public class FirebaseInitializer : MonoBehaviour
|
||||
{
|
||||
public UnityEvent onFirebaseReady;
|
||||
public Action onFirebaseReady;
|
||||
public static FirebaseInitializer Instance;
|
||||
|
||||
void Awake()
|
||||
@ -17,30 +17,47 @@ void Awake()
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
|
||||
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
|
||||
{
|
||||
var dependencyStatus = task.Result;
|
||||
if (dependencyStatus == Firebase.DependencyStatus.Available)
|
||||
if (dependencyStatus == DependencyStatus.Available)
|
||||
{
|
||||
// Create and hold a reference to your FirebaseApp,
|
||||
// where app is a Firebase.FirebaseApp property of your application class.
|
||||
var app = Firebase.FirebaseApp.DefaultInstance;
|
||||
onFirebaseReady?.Invoke();
|
||||
var app = FirebaseApp.DefaultInstance;
|
||||
Authenticate();
|
||||
|
||||
// Set a flag here to indicate whether Firebase is ready to use by your app.
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityEngine.Debug.LogError(System.String.Format(
|
||||
"Could not resolve all Firebase dependencies: {0}", dependencyStatus));
|
||||
// Firebase Unity SDK is not safe to use here.
|
||||
Debug.LogError($"Could not resolve all Firebase dependencies: {dependencyStatus}");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
void Authenticate()
|
||||
{
|
||||
Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;
|
||||
|
||||
auth.SignInAnonymouslyAsync().ContinueWith(task =>
|
||||
{
|
||||
if (task.IsCanceled)
|
||||
{
|
||||
Debug.LogError("SignInAnonymouslyAsync was canceled.");
|
||||
return;
|
||||
}
|
||||
if (task.IsFaulted)
|
||||
{
|
||||
Debug.LogError("SignInAnonymouslyAsync encountered an error: " + task.Exception);
|
||||
return;
|
||||
}
|
||||
|
||||
Firebase.Auth.AuthResult result = task.Result;
|
||||
Debug.Log($"User signed in successfully: {result.User.UserId}");
|
||||
|
||||
onFirebaseReady?.Invoke();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
21
Assets/Scripts/PromptList.cs
Normal file
21
Assets/Scripts/PromptList.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu(fileName = "PromptList", menuName = "ScriptableObjects/Prompt List", order = 1)]
|
||||
public class PromptList : ScriptableObject
|
||||
{
|
||||
public List<Prompt> prompts = new List<Prompt>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create a new entry with a unique ID
|
||||
/// </summary>
|
||||
[ContextMenu("Create Entry")]
|
||||
private void CreateEntry()
|
||||
{
|
||||
Prompt temp = new Prompt();
|
||||
temp.id = System.Guid.NewGuid().ToString();
|
||||
prompts.Add(temp);
|
||||
}
|
||||
}
|
11
Assets/Scripts/PromptList.cs.meta
Normal file
11
Assets/Scripts/PromptList.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 381f77917eada4da988bccfb27f6a6a5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
151
Assets/Scripts/PromptListLoader.cs
Normal file
151
Assets/Scripts/PromptListLoader.cs
Normal file
@ -0,0 +1,151 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Firebase.Firestore;
|
||||
using System;
|
||||
using Firebase.Extensions;
|
||||
|
||||
/// <summary>
|
||||
/// This class will download or upload the prompts from/to the Firestore
|
||||
/// </summary>
|
||||
public class PromptListLoader : MonoBehaviour
|
||||
{
|
||||
public PromptList promptList;
|
||||
|
||||
[Header("Enter a prompt here to push it to database")]
|
||||
public Prompt addPrompt;
|
||||
|
||||
private FirebaseFirestore db;
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
FirebaseInitializer.Instance.onFirebaseReady += Initialize;
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
|
||||
db = FirebaseFirestore.DefaultInstance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will erase your prompt list scriptable object and load everything from firestore
|
||||
/// </summary>
|
||||
[ContextMenu("Load Prompts From Firestore")]
|
||||
private void LoadPromptsFromFirestore()
|
||||
{
|
||||
if (promptList == null)
|
||||
{
|
||||
Debug.LogError("You must provide a prompt list scriptable object", this);
|
||||
return;
|
||||
}
|
||||
|
||||
CollectionReference promptsRef = db.Collection("prompts");
|
||||
promptsRef.GetSnapshotAsync().ContinueWithOnMainThread(task =>
|
||||
{
|
||||
QuerySnapshot snapshot = task.Result;
|
||||
if (snapshot.Count > 0)
|
||||
{
|
||||
promptList.prompts.Clear();
|
||||
foreach (DocumentSnapshot prompt in snapshot.Documents)
|
||||
{
|
||||
Prompt temp = prompt.ConvertTo<Prompt>();
|
||||
if (string.IsNullOrEmpty(temp.id))
|
||||
{
|
||||
Debug.LogError("Found a prompt with an empty id. Stopping right here before anything bad happens.", this);
|
||||
return;
|
||||
}
|
||||
promptList.prompts.Add(temp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Couldn't get any prompts from Firestore", this);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will erase full online database and replace with a new list of prompts
|
||||
/// </summary>
|
||||
[ContextMenu("Save Prompt list to Firestore")]
|
||||
private void SavePromptsToFirestore()
|
||||
{
|
||||
if (promptList.prompts.Count <= 0)
|
||||
{
|
||||
Debug.LogError("your prompt list is empty, I shouldn't save it to the database", this);
|
||||
return;
|
||||
}
|
||||
|
||||
EraseFirestore(() =>
|
||||
{
|
||||
foreach (Prompt p in promptList.prompts)
|
||||
{
|
||||
AddPromptToFirestore(p);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Erase all firestore
|
||||
/// </summary>
|
||||
/// <param name="OnCleanComplete"></param>
|
||||
[ContextMenu("DELETE ALL Firestore")]
|
||||
private void EraseFirestore(Action OnCleanComplete)
|
||||
{
|
||||
CollectionReference promptCol = db.Collection("prompts");
|
||||
promptCol.GetSnapshotAsync().ContinueWithOnMainThread(task =>
|
||||
{
|
||||
QuerySnapshot snapshot = task.Result;
|
||||
if (snapshot.Count > 0)
|
||||
{
|
||||
foreach (DocumentSnapshot prompt in snapshot.Documents)
|
||||
{
|
||||
Debug.Log($"deleting {prompt.Id}");
|
||||
prompt.Reference.DeleteAsync();
|
||||
}
|
||||
Debug.Log($"Database fully cleaned");
|
||||
OnCleanComplete?.Invoke();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("Couldn't get any prompts from Firestore (maybe it wa empty)", this);
|
||||
OnCleanComplete?.Invoke();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will add a prompt to the firestore
|
||||
/// </summary>
|
||||
[ContextMenu("Add Prompt To Firestore")]
|
||||
private void AddPromptToFirestore(Prompt _prompt = null)
|
||||
{
|
||||
if (_prompt == null)
|
||||
_prompt = addPrompt;
|
||||
|
||||
DocumentReference newEntry = db.Collection("prompts").Document();
|
||||
newEntry.SetAsync(_prompt).ContinueWithOnMainThread(task =>
|
||||
{
|
||||
if (task.IsCompletedSuccessfully)
|
||||
{
|
||||
Debug.Log($"prompt {newEntry.Id} has been added", this);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"prompt {newEntry.Id} has not been added {task.Exception.Message}", this);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[ContextMenu("Generate Random Id")]
|
||||
private void GenerateRandomId()
|
||||
{
|
||||
addPrompt.id = System.Guid.NewGuid().ToString();
|
||||
}
|
||||
}
|
||||
|
11
Assets/Scripts/PromptListLoader.cs.meta
Normal file
11
Assets/Scripts/PromptListLoader.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0735c225bee4c490bbef74cb455fa748
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user