/* * @copyright Copyright (c) 2021 Jonas Heinrich * * @author Jonas Heinrich * * @license GNU AGPL version 3 or any later version * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * */ import { Player } from './../services/Player' const player = new Player() export default ({ state: { isPlaying: false, isBuffering: false, isMute: false, isPaused: false, volume: localStorage.getItem('radio.volume') || 0.5, oldVolume: localStorage.getItem('radio.volume') || 0.5, title: '', }, mutations: { setPlaying(state, playerState) { state.isPlaying = playerState }, setBuffering(state, bufferingState) { state.isBuffering = bufferingState }, setVolume(state, volume) { state.volume = volume localStorage.setItem('radio.volume', volume) }, toggleMute(state) { if (state.isMute) { state.volume = state.player.oldVolume state.isMute = false } else { state.oldVolume = state.player.volume state.volume = 0 state.isMute = true } }, togglePlay(state) { if (state.isPlaying) { state.isPlaying = false state.isPaused = true } else { state.isPlaying = true state.isPaused = false } }, setTitle(state, title) { state.title = title }, }, actions: { setPlaying(context, playerState) { context.commit('setPlaying', playerState) }, setBuffering(context, bufferingState) { context.commit('setBuffering', bufferingState) }, setVolume(context, volume) { context.commit('setVolume', volume) }, toggleMute(context) { context.commit('toggleMute') }, togglePlay(context) { context.commit('togglePlay') }, setTitle(context, title) { context.commit('setTitle', title) }, playStation(context, station) { if (context.state.isPaused) { context.commit('setPausing', false) context.commit('setBuffering', true) player.doResume() } else { context.commit('setBuffering', true) context.commit('setTitle', station.name) context.commit('setPausing', false) player.doPlay(station.enclosure) } }, }, })