Batocera.PLUS-bios/dolphin-emu/Sys/Shaders/grayscale.glsl

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2021-08-22 20:02:14 +00:00
void main()
{
float4 c0 = Sample();
float avg = (c0.r + c0.g + c0.b) / 3.0;
SetOutput(float4(avg, avg, avg, c0.a));
}