package net.crystalyx.bukkit.simplyperms.preventions; import net.crystalyx.bukkit.simplyperms.SimplyPlugin; import net.crystalyx.bukkit.simplyperms.SimplyPrevents; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.entity.EntityShootBowEvent; public class Bow extends SimplyPrevents { public Bow(SimplyPlugin plugin) { super(plugin); } @EventHandler(priority = EventPriority.LOWEST) public void bow(EntityShootBowEvent event) { Entity shooter = event.getEntity(); if (shooter instanceof Player) { prevent(event, (Player) shooter, "bow"); } } }