CraftBall/src/jfk/CraftBall/BallPlayerListener.java

75 lines
2.3 KiB
Java

/*
* Copyright 2012 by JFK - whydontyouspamme@hotmail.com
* Original Code by: nisovin
*
* This file is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 3, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
package jfk.CraftBall;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.util.Vector;
public class BallPlayerListener implements Listener {
CraftBall plugin;
public BallPlayerListener(CraftBall plugin) {
this.plugin = plugin;
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
Item item = event.getItem();
Player player = event.getPlayer();
for (Field field : plugin.fields) {
if (field.enableKick && field.inField(item)) {
plugin.log_debug("Player "+player.getName()+" picked up kick-able item in field");
Vector v = item.getLocation().toVector().subtract(player.getLocation().toVector()).normalize().multiply(field.hKickPower);
v.setY(field.vKickPower);
item.setVelocity(v);
if (field.fire) {
item.setFireTicks(6000);
}
event.setCancelled(true);
return;
}
}
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
Item item = event.getItemDrop();
for (Field field : plugin.fields) {
if (field.enableThrow && field.inField(item)) {
plugin.log_debug("Player "+event.getPlayer().getName()+" threw trow-able item in field");
item.setPickupDelay(field.pickupDelay);
item.setVelocity(event.getPlayer().getLocation().getDirection().normalize().multiply(field.throwPower));
if (field.fire) {
item.setFireTicks(6000);
}
return;
}
}
}
}