Snaparazzi/Assets/Scripts/StorageManager.cs
2024-02-04 12:42:57 +01:00

149 lines
4.9 KiB
C#

using Firebase.Database;
using Firebase.Extensions;
using Firebase.Storage;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Policy;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
using UnityEngine.Networking;
public class StorageManager : MonoBehaviour
{
public static StorageManager Instance;
public CameraManager cameraManager;
private StorageReference storage;
private DatabaseReference realtimeDB;
void Awake()
{
Instance = this;
FirebaseInitializer.Instance.onFirebaseReady += Initialize;
}
void Initialize()
{
FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
storage = FirebaseStorage.DefaultInstance.RootReference;
realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
}
public void DeleteFileOfRoom(Room _room, Action callBack_OnFinish)
{
List<Task> deleteTasks = new List<Task>();
foreach(Player player in _room.players.Values.ToList())
{
foreach(Proposition proposition in _room.GetPropositionsForPlayer(player))
{
if (proposition != null)
{
if(proposition.photoUrl != null)
{
Debug.Log($"Adding a task to delete {proposition.photoUrl}", this);
deleteTasks.Add(Task.Run(async () =>
{
string temp = proposition.photoUrl;
StorageReference imageRef = FirebaseStorage.DefaultInstance.GetReferenceFromUrl(temp);
Debug.Log($"deleting {temp}", this);
await imageRef.DeleteAsync();
}));
}
}
}
}
if(deleteTasks.Count > 0)
{
RunDeleteTasks(deleteTasks, callBack_OnFinish);
}
else
{
Debug.Log($"There is no files to delete for room {_room.code}", this);
callBack_OnFinish.Invoke();
}
}
private void RunDeleteTasks(List<Task> deleteTasks, Action callback_OnFinish)
{
int taskCount = deleteTasks.Count;
Debug.Log($"There are {taskCount} files to delete", this);
Task.WhenAll(deleteTasks).ContinueWithOnMainThread(_ =>
{
Debug.Log($"all delete tasks are done", this);
callback_OnFinish?.Invoke();
});
}
public void UploadPhoto(string roomCode, string playerId, int question, int proposition, Action<bool> callback_OnPhotoUploaded)
{
Texture2D photo = cameraManager.GetPhoto();
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
string imageUuid = Guid.NewGuid().ToString();
string root = "gs://ggj2024-5cb41.appspot.com/";
string path = $"{roomCode}/{playerId}/{imageUuid}.png";
StorageReference imageRef = storage.Child(path);
imageRef.PutBytesAsync(photoBytes).ContinueWithOnMainThread(task =>
{
if (task.IsFaulted || task.IsCanceled)
{
callback_OnPhotoUploaded?.Invoke(false);
Debug.LogException(task.Exception);
// Uh-oh, an error occurred!
}
else
{
callback_OnPhotoUploaded?.Invoke(true);
realtimeDB
.Child("rooms")
.Child(roomCode)
.Child("questions")
.Child(question.ToString())
.Child("propositions")
.Child(proposition.ToString())
.Child("photoUrl")
.SetValueAsync(root + path);
}
});
}
public static IEnumerator DownloadImage_Coroutine(string _url, Action<Texture> callback_OnTextureDownloaded)
{
UnityWebRequest request = UnityWebRequestTexture.GetTexture(_url);
yield return request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
Debug.LogError(request.error);
}
else
{
callback_OnTextureDownloaded?.Invoke(((DownloadHandlerTexture)request.downloadHandler).texture);
}
}
public static void ConvertGoogleStorageURLToHttpsUrl(string _gsURL, Action<string> callback_OnURLFound)
{
StorageReference imageRef = FirebaseStorage.DefaultInstance.GetReferenceFromUrl(_gsURL);
imageRef.GetDownloadUrlAsync().ContinueWithOnMainThread(task =>
{
if (task.IsFaulted || task.IsCanceled)
{
Debug.LogException(task.Exception);
}
else
{
//Debug.Log("Image HTTPS URL: " + task.Result);
callback_OnURLFound?.Invoke(task.Result.ToString());
}
});
}
}