149 lines
4.9 KiB
C#
149 lines
4.9 KiB
C#
using Firebase.Database;
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using Firebase.Extensions;
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using Firebase.Storage;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security.Policy;
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using System.Threading.Tasks;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Networking;
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public class StorageManager : MonoBehaviour
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{
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public static StorageManager Instance;
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public CameraManager cameraManager;
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private StorageReference storage;
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private DatabaseReference realtimeDB;
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void Awake()
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{
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Instance = this;
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FirebaseInitializer.Instance.onFirebaseReady += Initialize;
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}
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void Initialize()
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{
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FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
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storage = FirebaseStorage.DefaultInstance.RootReference;
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realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
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}
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public void DeleteFileOfRoom(Room _room, Action callBack_OnFinish)
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{
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List<Task> deleteTasks = new List<Task>();
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foreach(Player player in _room.players.Values.ToList())
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{
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foreach(Proposition proposition in _room.GetPropositionsForPlayer(player))
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{
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if (proposition != null)
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{
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if(proposition.photoUrl != null)
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{
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Debug.Log($"Adding a task to delete {proposition.photoUrl}", this);
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deleteTasks.Add(Task.Run(async () =>
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{
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string temp = proposition.photoUrl;
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StorageReference imageRef = FirebaseStorage.DefaultInstance.GetReferenceFromUrl(temp);
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Debug.Log($"deleting {temp}", this);
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await imageRef.DeleteAsync();
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}));
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}
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}
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}
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}
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if(deleteTasks.Count > 0)
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{
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RunDeleteTasks(deleteTasks, callBack_OnFinish);
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}
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else
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{
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Debug.Log($"There is no files to delete for room {_room.code}", this);
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callBack_OnFinish.Invoke();
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}
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}
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private void RunDeleteTasks(List<Task> deleteTasks, Action callback_OnFinish)
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{
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int taskCount = deleteTasks.Count;
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Debug.Log($"There are {taskCount} files to delete", this);
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Task.WhenAll(deleteTasks).ContinueWithOnMainThread(_ =>
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{
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Debug.Log($"all delete tasks are done", this);
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callback_OnFinish?.Invoke();
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});
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}
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public void UploadPhoto(string roomCode, string playerId, int question, int proposition, Action<bool> callback_OnPhotoUploaded)
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{
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Texture2D photo = cameraManager.GetPhoto();
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byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
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string imageUuid = Guid.NewGuid().ToString();
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string root = "gs://ggj2024-5cb41.appspot.com/";
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string path = $"{roomCode}/{playerId}/{imageUuid}.png";
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StorageReference imageRef = storage.Child(path);
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imageRef.PutBytesAsync(photoBytes).ContinueWithOnMainThread(task =>
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{
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if (task.IsFaulted || task.IsCanceled)
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{
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callback_OnPhotoUploaded?.Invoke(false);
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Debug.LogException(task.Exception);
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// Uh-oh, an error occurred!
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}
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else
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{
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callback_OnPhotoUploaded?.Invoke(true);
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realtimeDB
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.Child("rooms")
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.Child(roomCode)
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.Child("questions")
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.Child(question.ToString())
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.Child("propositions")
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.Child(proposition.ToString())
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.Child("photoUrl")
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.SetValueAsync(root + path);
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}
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});
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}
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public static IEnumerator DownloadImage_Coroutine(string _url, Action<Texture> callback_OnTextureDownloaded)
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{
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UnityWebRequest request = UnityWebRequestTexture.GetTexture(_url);
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yield return request.SendWebRequest();
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if (request.result != UnityWebRequest.Result.Success)
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{
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Debug.LogError(request.error);
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}
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else
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{
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callback_OnTextureDownloaded?.Invoke(((DownloadHandlerTexture)request.downloadHandler).texture);
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}
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}
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public static void ConvertGoogleStorageURLToHttpsUrl(string _gsURL, Action<string> callback_OnURLFound)
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{
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StorageReference imageRef = FirebaseStorage.DefaultInstance.GetReferenceFromUrl(_gsURL);
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imageRef.GetDownloadUrlAsync().ContinueWithOnMainThread(task =>
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{
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if (task.IsFaulted || task.IsCanceled)
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{
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Debug.LogException(task.Exception);
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}
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else
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{
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//Debug.Log("Image HTTPS URL: " + task.Result);
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callback_OnURLFound?.Invoke(task.Result.ToString());
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}
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});
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}
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}
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