Snaparazzi/Assets/Scripts/DatabaseClasses/Player.cs

40 lines
888 B
C#

using Newtonsoft.Json;
using System;
using System.Text.RegularExpressions;
[Serializable]
[JsonObject]
public class Player
{
public string name;
public string id;
public Player(string _name)
{
id = Guid.NewGuid().ToString();
SetName( _name);
}
/// <summary>
/// Will sanitize the text and set it for the player
/// </summary>
public void SetName(string _name)
{
name = SanitizeString(_name);
}
private string SanitizeString(string input)
{
// Utilisez une expression régulière pour supprimer tout ce qui n'est pas une lettre ou un chiffre
string sanitized = Regex.Replace(input, @"[^a-zA-Z0-9]", "");
// Limitez la longueur à 16 caractères maximum
if (sanitized.Length > 16)
{
sanitized = sanitized[..16];
}
return sanitized;
}
}