171 lines
6.5 KiB
C#
171 lines
6.5 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using UnityEditor;
|
|
using UnityEditor.SceneManagement;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using Object = UnityEngine.Object;
|
|
|
|
namespace MPUIKIT.Editor {
|
|
public static class MPEditorUtility {
|
|
[MenuItem("GameObject/UI/MPImage")]
|
|
public static void AddMPImageObject() {
|
|
GameObject g = new GameObject {name = "MPImage"};
|
|
|
|
Transform parent = GetParentTransform();
|
|
g.transform.SetParent(parent, false);
|
|
g.AddComponent<MPImage>();
|
|
Selection.activeGameObject = g;
|
|
|
|
Undo.RegisterCreatedObjectUndo(g, "MPImage Created");
|
|
EditorUtility.SetDirty(g);
|
|
}
|
|
|
|
[MenuItem("GameObject/UI/MPImage Basic")]
|
|
public static void AddMPImageBasicObject() {
|
|
GameObject g = new GameObject {name = "MPImageBasic"};
|
|
Transform parent = GetParentTransform();
|
|
g.transform.SetParent(parent, false);
|
|
g.AddComponent<MPImageBasic>();
|
|
Selection.activeGameObject = g;
|
|
|
|
Undo.RegisterCreatedObjectUndo(g, "MPImage Basic Created");
|
|
EditorUtility.SetDirty(g);
|
|
}
|
|
|
|
private static Transform GetParentTransform()
|
|
{
|
|
Transform parent;
|
|
if (Selection.activeGameObject != null &&
|
|
Selection.activeGameObject.GetComponentInParent<Canvas>() != null)
|
|
{
|
|
parent = Selection.activeGameObject.transform;
|
|
}
|
|
else
|
|
{
|
|
Canvas c = GetCanvas();
|
|
AddAdditionalShaderChannelsToCanvas(c);
|
|
parent = c.transform;
|
|
}
|
|
|
|
return parent;
|
|
}
|
|
|
|
private static Canvas GetCanvas()
|
|
{
|
|
StageHandle handle = StageUtility.GetCurrentStageHandle();
|
|
if (!handle.FindComponentOfType<Canvas>())
|
|
{
|
|
EditorApplication.ExecuteMenuItem("GameObject/UI/Canvas");
|
|
}
|
|
|
|
Canvas c = handle.FindComponentOfType<Canvas>();
|
|
return c;
|
|
}
|
|
|
|
[MenuItem("CONTEXT/Image/Replace with MPImage")]
|
|
public static void ReplaceWithMPImage(MenuCommand command) {
|
|
if(command.context is MPImage) return;
|
|
if (command.context is MPImageBasic) {
|
|
// Convert MPImageBasic to MPImage
|
|
MPImageBasic img = (MPImageBasic) command.context;
|
|
GameObject obj = img.gameObject;
|
|
Object.DestroyImmediate(img);
|
|
obj.AddComponent<MPImage>();
|
|
EditorUtility.SetDirty(obj);
|
|
}
|
|
else {
|
|
Image img = (Image) command.context;
|
|
GameObject obj = img.gameObject;
|
|
Object.DestroyImmediate(img);
|
|
obj.AddComponent<MPImage>();
|
|
EditorUtility.SetDirty(obj);
|
|
}
|
|
|
|
}
|
|
|
|
[MenuItem("CONTEXT/Image/Replace with MPImage Basic")]
|
|
public static void ReplaceWithMPImageBasic(MenuCommand command) {
|
|
if(command.context is MPImageBasic) return;
|
|
if (command.context is MPImage) {
|
|
// Convert MPImage to MPImageBasic
|
|
MPImage img = (MPImage) command.context;
|
|
GameObject obj = img.gameObject;
|
|
Object.DestroyImmediate(img);
|
|
obj.AddComponent<MPImageBasic>();
|
|
EditorUtility.SetDirty(obj);
|
|
}
|
|
else {
|
|
Image img = (Image) command.context;
|
|
GameObject obj = img.gameObject;
|
|
Object.DestroyImmediate(img);
|
|
obj.AddComponent<MPImageBasic>();
|
|
EditorUtility.SetDirty(obj);
|
|
}
|
|
}
|
|
|
|
internal static void AddAdditionalShaderChannelsToCanvas(Canvas c) {
|
|
AdditionalCanvasShaderChannels additionalShaderChannels = c.additionalShaderChannels;
|
|
additionalShaderChannels |= AdditionalCanvasShaderChannels.TexCoord1;
|
|
additionalShaderChannels |= AdditionalCanvasShaderChannels.TexCoord2;
|
|
c.additionalShaderChannels = additionalShaderChannels;
|
|
}
|
|
|
|
internal static bool HasAdditionalShaderChannels(Canvas c) {
|
|
AdditionalCanvasShaderChannels asc = c.additionalShaderChannels;
|
|
return (asc & AdditionalCanvasShaderChannels.TexCoord1) != 0 &&
|
|
(asc & AdditionalCanvasShaderChannels.TexCoord2) != 0;
|
|
}
|
|
|
|
public static void CornerRadiusModeGUI(Rect rect, ref SerializedProperty property, string[] toolBarHeading,
|
|
string label = "Corner Radius") {
|
|
bool boolVal = property.boolValue;
|
|
Rect labelRect = new Rect(rect.x, rect.y, EditorGUIUtility.labelWidth, rect.height);
|
|
Rect toolBarRect = new Rect(rect.x + EditorGUIUtility.labelWidth, rect.y,
|
|
rect.width - EditorGUIUtility.labelWidth, rect.height);
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
{
|
|
EditorGUI.showMixedValue = property.hasMultipleDifferentValues;
|
|
EditorGUI.LabelField(labelRect, label);
|
|
|
|
boolVal = GUI.Toolbar(toolBarRect, boolVal ? 1 : 0, toolBarHeading) == 1;
|
|
EditorGUI.showMixedValue = false;
|
|
}
|
|
if (EditorGUI.EndChangeCheck()) {
|
|
property.boolValue = boolVal;
|
|
}
|
|
}
|
|
|
|
private static Sprite _emptySprite;
|
|
|
|
internal static Sprite EmptySprite {
|
|
get {
|
|
if (_emptySprite == null) {
|
|
_emptySprite = Resources.Load<Sprite>("mpui_default_empty_sprite");
|
|
}
|
|
|
|
return _emptySprite;
|
|
}
|
|
}
|
|
|
|
internal static string FindMPUIKitRootDirectory()
|
|
{
|
|
string guid = AssetDatabase.FindAssets("MPImage t:Shader").FirstOrDefault();
|
|
string path = AssetDatabase.GUIDToAssetPath(guid);
|
|
if(string.IsNullOrEmpty(path)) return String.Empty;
|
|
string[] directories = path.Split(new[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar});
|
|
StringBuilder sb = new StringBuilder();
|
|
for (int i = 0; i < directories.Length; i++)
|
|
{
|
|
sb.Append(directories[i]);
|
|
sb.Append(Path.DirectorySeparatorChar);
|
|
if(directories[i].Equals("MPUIKit", StringComparison.OrdinalIgnoreCase))
|
|
break;
|
|
}
|
|
return sb.ToString();
|
|
}
|
|
}
|
|
} |