using Firebase.Firestore; using System; using UnityEngine; [Serializable, FirestoreData] public class Prompt { [field: SerializeField] [FirestoreDocumentId] public string id { get; set; } [field: SerializeField] [FirestoreProperty] public string fr { get; set; } [field: SerializeField] [FirestoreProperty] public string en { get; set; } }