using Firebase.Database; using Newtonsoft.Json; using System.Collections.Generic; using System.Linq; using TMPro; using UnityEngine; using UnityEngine.UI; public class PropositionHandler : MonoBehaviour { public GameManager gameManager; public StorageManager storageManager; public TextMeshProUGUI promptLabel; public PromptList prompts; public Image[] btns; public void ShowQuestion(Question currentQuestion) { List props = currentQuestion.propositions.Values.ToList(); promptLabel.text = prompts.GetPromptById(currentQuestion.promptId).en; for (int i = 0; i < 2; i++) { StorageManager.ConvertGoogleStorageURLToHttpsUrl(props[i].photoUrl, _httpURL => { StartCoroutine(StorageManager.DownloadImage_Coroutine(_httpURL, (Texture texture) => { Sprite sprite = Sprite.Create(texture as Texture2D, new Rect(0, 0, texture.width, texture.height), Vector2.zero); btns[i].sprite = sprite; })); }); } } }