using System.Collections; using System.Collections.Generic; using Firebase.Firestore; using UnityEngine; [System.Serializable, FirestoreData] [Newtonsoft.Json.JsonObject] public class Prompt { [field: SerializeField] [FirestoreDocumentId] public string id { get; set; } [field: SerializeField] [FirestoreProperty] public string fr { get; set; } [field: SerializeField] [FirestoreProperty] public string en { get; set; } }