using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class WaitForPropositionsPage : MonoBehaviour { public TextMeshProUGUI propositionCounter; public float propositionTime = 60; public List playerLabels = new List(); private DateTime endOfPropositionDate = DateTime.MinValue; private bool allPlayersHasProposedTwoPictures = false; private event Action OnPropositionFinish; private Room myRoom; private List playersIdWhoHaveProposed = new List(); public void Initialize(Room _myRoom, Action _onPropositionFinish) { endOfPropositionDate = DateTime.Now.AddSeconds(propositionTime); gameObject.SetActive(true); OnPropositionFinish = _onPropositionFinish; myRoom = _myRoom; ShowPlayerLabels(); } public void OnRoomUpdate(Room _myRoom) { myRoom = _myRoom; } // Update is called once per frame void Update() { //while MakeProposition State if (endOfPropositionDate != DateTime.MinValue) { TimeSpan duration = endOfPropositionDate - DateTime.Now; if (duration.TotalMilliseconds <= 0 || allPlayersHasProposedTwoPictures) { OnPropositionFinish?.Invoke(); OnPropositionFinish = null; gameObject.SetActive(false); return; } CheckPlayersWhoHaveProposed(); propositionCounter.text = ((int)duration.TotalSeconds).ToString("D1"); } } private void ShowPlayerLabels() { //display only correct numbers of labels and set names List players = myRoom.GetOrderedPlayerList(); for (int i = 0; i < playerLabels.Count; i++) { if (i < players.Count) { playerLabels[i].gameObject.SetActive(true); playerLabels[i].text = players[i].name; } else { playerLabels[i].gameObject.SetActive(false); } //Debug.Log($"toggling {playerLabels[i].gameObject.name} accordingly to its player connection"); } } private void CheckPlayersWhoHaveProposed() { foreach (Player player in myRoom.GetPlayerList()) { if (playersIdWhoHaveProposed.Contains(player.id)) continue; bool playerHasAnsweredBothProposition = true; Proposition[] propositions = myRoom.GetPropositionsForPlayer(player).ToArray(); //Debug.Log($"I found {propositions.Length} propositions for {player.name}", this); if (propositions.Length < 2) playerHasAnsweredBothProposition = false; else { for (int i = 0; i < propositions.Length; i++) { if (string.IsNullOrEmpty(propositions[i].photoUrl)) { //Debug.Log($"{player.name}'s proposition {i} has no photoURL", this); playerHasAnsweredBothProposition = false; } } } if (playerHasAnsweredBothProposition) { Debug.Log($"{player.name}'s has answered both propositions !", this); playerLabels.Find(x => x.text == player.name).color = Color.green; playersIdWhoHaveProposed.Add(player.id); } //Debug.Log($"{playersIdWhoHaveProposed.Count}/{myRoom.players.Count} players have answered.", this); if(playersIdWhoHaveProposed.Count == myRoom.players.Count) { allPlayersHasProposedTwoPictures = true; } } } }