using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; public class PropositionDownload : MonoBehaviour { public GameManager gameManager; public StorageManager storageManager; public Image[] btns; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnEnable() { List props = gameManager.myRoom.questions[gameManager.myRoom.currentQuestionId].propositions.Values.ToList(); for (int i = 0; i < 2; i++) { StartCoroutine(storageManager.DownloadImage(props[i].photoUrl, (Texture texture) => { Sprite sprite = Sprite.Create(texture as Texture2D, new Rect(0, 0, texture.width, texture.height), Vector2.zero); btns[i].sprite = sprite; })); } } void OnDisable() { } }