localization - closes #17 & #16 #19

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Fangh merged 13 commits from localization into main 2024-02-29 21:50:50 +00:00
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@ -282,17 +282,9 @@ private void JoinRoom(Action callback_OnRoomJoined)
public void StartGame()
{
// send Start Game
string JSON = JsonUtility.ToJson(myRoom);
Debug.Log(JSON);
try
{
SendCurrentState(GameState.Explanation, () =>
{
Debug.Log($"start the game", this);
WaitingRoom.SetActive(false);
BeforeStart.SetActive(true);
});
SendCurrentState(GameState.Explanation);
}
catch (Exception ex)
{
@ -473,7 +465,8 @@ private bool CheckIfIAmTheFirst(List<Player> players)
}
return isFirst;
}
public void SendCurrentState(GameState state, Action callback_oncCurrentStateSent)
public void SendCurrentState(GameState state, Action callback_onCurrentStateSent = null)
{
myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
{
@ -483,10 +476,9 @@ public void SendCurrentState(GameState state, Action callback_oncCurrentStateSen
}
else
{
callback_oncCurrentStateSent?.Invoke();
callback_onCurrentStateSent?.Invoke();
}
}); ;
});
}
public void OnClickSubmitSignIn()