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d36dad28bd
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fa70ac7288
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Assets/2DAssets/ScoreVoteTexture/8 arrondis.png
(Stored with Git LFS)
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@ -374,34 +374,6 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
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break;
|
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}
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case (int)GameState.PropositionsSent:
|
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{
|
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|
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if (TakePicture.activeInHierarchy)
|
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{
|
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TakePicture.SetActive(false);
|
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WaitingOtherPlayers.SetActive(true);
|
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}
|
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break;
|
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}
|
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case (int)GameState.MakeVote:
|
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{
|
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if (TakePicture.activeInHierarchy)
|
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{
|
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TakePicture.SetActive(false);
|
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VotePicture.SetActive(true);
|
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|
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}
|
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if (WaitingOtherPlayers.activeInHierarchy)
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{
|
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WaitingOtherPlayers.SetActive(false);
|
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VotePicture.SetActive(true);
|
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|
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}
|
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|
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break;
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}
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}
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}
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@ -1,41 +0,0 @@
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using System.Collections;
|
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using System.Collections.Generic;
|
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using TMPro;
|
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using UnityEngine;
|
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|
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public class ShowPlayerVote : MonoBehaviour
|
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{
|
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|
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public List<GameObject> playersPrefab = new List<GameObject>();
|
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// Start is called before the first frame update
|
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void Start()
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{
|
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|
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}
|
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// Update is called once per frame
|
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void Update()
|
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{
|
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|
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}
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|
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public void ShowBlockWithPlayerName(List<Player> _votedPlayers)
|
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{
|
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if (playersPrefab.Count < _votedPlayers.Count) return;
|
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|
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for(int i =0; i < _votedPlayers.Count; i++)
|
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{
|
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Player player = _votedPlayers[i];
|
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if(player != null)
|
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{
|
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playersPrefab[i].SetActive(true);
|
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playersPrefab[i].GetComponentInChildren<TextMeshProUGUI>().text = player.name;
|
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}
|
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}
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}
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}
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Loading…
Reference in New Issue
Block a user