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2 changed files with 344 additions and 101 deletions

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m_PreserveAspect: 0 serializedVersion: 2
m_FillCenter: 1 x: 0
m_FillMethod: 4 y: 0
m_FillAmount: 1 width: 1
m_FillClockwise: 1 height: 1
m_FillOrigin: 0 --- !u!222 &1850877724
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1836364714
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1836364711} m_GameObject: {fileID: 1850877721}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &1854893634 --- !u!1 &1854893634
GameObject: GameObject:
@ -8953,10 +9214,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2430977146559507814, guid: 69942fa558cf34dfc91982c6bccef840, type: 3}
propertyPath: m_fontSize
value: 36
objectReference: {fileID: 0}
- target: {fileID: 4312846972391547553, guid: 69942fa558cf34dfc91982c6bccef840, type: 3} - target: {fileID: 4312846972391547553, guid: 69942fa558cf34dfc91982c6bccef840, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: PlayerSticker (2) value: PlayerSticker (2)

View File

@ -340,70 +340,56 @@ private void OnNewGameState()
{ {
case (int)GameState.EnteringName: case (int)GameState.EnteringName:
{ {
WaitingOtherPlayers.SetActive(false);
BeforeStart.SetActive(false);
TakePicture.SetActive(false);
VotePicture.SetActive(false);
EndGame.SetActive(false); EndGame.SetActive(false);
HomeConnection.SetActive(true); HomeConnection.SetActive(true);
break; break;
} }
case (int)GameState.Explanation: case (int)GameState.Explanation:
{ {
Debug.Log("Explanation time.", this); Debug.Log("Explanation time.", this);
WaitingOtherPlayers.SetActive(false);
TakePicture.SetActive(false);
WaitingRoom.SetActive(false);
VotePicture.SetActive(false);
EndGame.SetActive(false); EndGame.SetActive(false);
WaitingOtherPlayers.SetActive(false);
WaitingRoom.SetActive(false);
BeforeStart.SetActive(true); BeforeStart.SetActive(true);
endOfViewDate = DateTime.Now.AddSeconds(4); endOfViewDate = DateTime.Now.AddSeconds(4);
break; break;
} }
case (int)GameState.MakeProposition: case (int)GameState.MakeProposition:
{ {
Debug.Log("It's photo time !", this); if (BeforeStart.activeInHierarchy)
WaitingOtherPlayers.SetActive(false); {
BeforeStart.SetActive(false); Debug.Log("It's photo time !", this);
WaitingRoom.SetActive(false); BeforeStart.SetActive(false);
VotePicture.SetActive(false); TakePicture.SetActive(true);
EndGame.SetActive(false); endOfViewDate = DateTime.Now.AddSeconds(60);
}
TakePicture.SetActive(true);
endOfViewDate = DateTime.Now.AddSeconds(60);
break; break;
} }
case (int)GameState.MakeVote: case (int)GameState.MakeVote:
{ {
Debug.Log("It's voting time !", this); if (TakePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
WaitingOtherPlayers.SetActive(false); {
BeforeStart.SetActive(false); Debug.Log("It's voting time !", this);
WaitingRoom.SetActive(false); WaitingOtherPlayers.SetActive(false);
TakePicture.SetActive(false); TakePicture.SetActive(false);
EndGame.SetActive(false); VotePicture.SetActive(true);
myOnlineRoom.Child("currentQuestionId").ValueChanged += OnCurrentQuestionChanged;
VotePicture.SetActive(true); }
myOnlineRoom.Child("currentQuestionId").ValueChanged += OnCurrentQuestionChanged;
break; break;
} }
case (int)GameState.Score: case (int)GameState.Score:
{ {
Debug.Log("it's scoring time !", this); if (VotePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
myOnlineRoom.Child("currentQuestionId").ValueChanged -= OnCurrentQuestionChanged; {
Debug.Log("it's scoring time !", this);
myOnlineRoom.Child("currentQuestionId").ValueChanged -= OnCurrentQuestionChanged;
WaitingOtherPlayers.SetActive(false); VotePicture.SetActive(false);
BeforeStart.SetActive(false); WaitingOtherPlayers.SetActive(false);
WaitingRoom.SetActive(false); endGameFirstPlayer.SetActive(CheckIfIAmTheFirst(myRoom.GetPlayerList()));
TakePicture.SetActive(false); endGameOtherPlayers.SetActive(!CheckIfIAmTheFirst(myRoom.GetPlayerList()));
VotePicture.SetActive(false); EndGame.SetActive(true);
}
EndGame.SetActive(true);
endGameFirstPlayer.SetActive(CheckIfIAmTheFirst(myRoom.GetPlayerList()));
endGameOtherPlayers.SetActive(!CheckIfIAmTheFirst(myRoom.GetPlayerList()));
break; break;
} }
@ -528,7 +514,7 @@ private void OnCurrentQuestionChanged(object sender, ValueChangedEventArgs onlin
Question q = myRoom.questions[questionId]; Question q = myRoom.questions[questionId];
//do not vote for your question //do not vote for your question
if (myRoom.GetQuestionsByPlayer(currentPlayer).Contains(q)) if(myRoom.GetQuestionsByPlayer(currentPlayer).Contains(q))
{ {
WaitingOtherPlayers.SetActive(true); WaitingOtherPlayers.SetActive(true);
VotePicture.SetActive(false); VotePicture.SetActive(false);