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@ -6,6 +6,7 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TMPro;
using Unity.VisualScripting;
using UnityEngine;
/// <summary>
@ -489,6 +490,17 @@ public void onClickNewPlayers()
}
});
}
public void OnClickProposition(int propositionNumber)
{
int currentQuestionId = Int32.Parse(myRoom.currentQuestionId);
List<string> voters = myRoom.questions[currentQuestionId].propositions[propositionNumber].voters.ToList<string>();
voters.Add(currentPlayer.id);
myOnlineRoom.Child("questions").Child(myRoom.currentQuestionId.ToString()).Child("propositions").Child(propositionNumber.ToString()).Child("voters").SetValueAsync(voters);
}
}
public enum GameState