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211aa89485
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a99f7dca5c
Author | SHA1 | Date | |
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a99f7dca5c | ||
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764a39d053 |
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GameObject:
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@ -340,56 +340,70 @@ private void OnNewGameState()
|
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{
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case (int)GameState.EnteringName:
|
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{
|
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WaitingOtherPlayers.SetActive(false);
|
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BeforeStart.SetActive(false);
|
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TakePicture.SetActive(false);
|
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VotePicture.SetActive(false);
|
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EndGame.SetActive(false);
|
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|
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HomeConnection.SetActive(true);
|
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break;
|
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}
|
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case (int)GameState.Explanation:
|
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{
|
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Debug.Log("Explanation time.", this);
|
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EndGame.SetActive(false);
|
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|
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WaitingOtherPlayers.SetActive(false);
|
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TakePicture.SetActive(false);
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WaitingRoom.SetActive(false);
|
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VotePicture.SetActive(false);
|
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EndGame.SetActive(false);
|
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|
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BeforeStart.SetActive(true);
|
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endOfViewDate = DateTime.Now.AddSeconds(4);
|
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break;
|
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}
|
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case (int)GameState.MakeProposition:
|
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{
|
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if (BeforeStart.activeInHierarchy)
|
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{
|
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Debug.Log("It's photo time !", this);
|
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WaitingOtherPlayers.SetActive(false);
|
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BeforeStart.SetActive(false);
|
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WaitingRoom.SetActive(false);
|
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VotePicture.SetActive(false);
|
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EndGame.SetActive(false);
|
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|
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TakePicture.SetActive(true);
|
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endOfViewDate = DateTime.Now.AddSeconds(60);
|
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}
|
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break;
|
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}
|
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case (int)GameState.MakeVote:
|
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{
|
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if (TakePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
|
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{
|
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Debug.Log("It's voting time !", this);
|
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WaitingOtherPlayers.SetActive(false);
|
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BeforeStart.SetActive(false);
|
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WaitingRoom.SetActive(false);
|
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TakePicture.SetActive(false);
|
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EndGame.SetActive(false);
|
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|
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VotePicture.SetActive(true);
|
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myOnlineRoom.Child("currentQuestionId").ValueChanged += OnCurrentQuestionChanged;
|
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}
|
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break;
|
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}
|
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case (int)GameState.Score:
|
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{
|
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if (VotePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
|
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{
|
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Debug.Log("it's scoring time !", this);
|
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myOnlineRoom.Child("currentQuestionId").ValueChanged -= OnCurrentQuestionChanged;
|
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|
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VotePicture.SetActive(false);
|
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WaitingOtherPlayers.SetActive(false);
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BeforeStart.SetActive(false);
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WaitingRoom.SetActive(false);
|
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TakePicture.SetActive(false);
|
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VotePicture.SetActive(false);
|
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|
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EndGame.SetActive(true);
|
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|
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endGameFirstPlayer.SetActive(CheckIfIAmTheFirst(myRoom.GetPlayerList()));
|
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endGameOtherPlayers.SetActive(!CheckIfIAmTheFirst(myRoom.GetPlayerList()));
|
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EndGame.SetActive(true);
|
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}
|
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break;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user