feat: StorageManager
This commit is contained in:
parent
14f57134d2
commit
fa81bb5895
@ -3470,6 +3470,9 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 27a435387a7644784a6fc6ae538b68e5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
currentPlayer:
|
||||
name:
|
||||
id:
|
||||
explanationTime: 4
|
||||
roomCodeField: {fileID: 2023851070}
|
||||
roomError: {fileID: 991600093}
|
||||
@ -3485,6 +3488,12 @@ MonoBehaviour:
|
||||
VotePicture: {fileID: 531335861}
|
||||
WaitingOtherPlayers: {fileID: 2095389711}
|
||||
EndGame: {fileID: 1850164816}
|
||||
myRoom:
|
||||
code:
|
||||
questions: []
|
||||
players: []
|
||||
currentQuestion: 0
|
||||
creationDate: 0
|
||||
--- !u!1 &1224049644
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -6173,6 +6182,7 @@ GameObject:
|
||||
- component: {fileID: 2010012970}
|
||||
- component: {fileID: 2010012969}
|
||||
- component: {fileID: 2010012968}
|
||||
- component: {fileID: 2010012971}
|
||||
m_Layer: 5
|
||||
m_Name: SubmitBtn
|
||||
m_TagString: Untagged
|
||||
@ -6243,7 +6253,19 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 2010012969}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 2010012971}
|
||||
m_TargetAssemblyTypeName: StorageManager, Assembly-CSharp
|
||||
m_MethodName: SaveFile
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!114 &2010012969
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -6282,6 +6304,20 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2010012966}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2010012971
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2010012966}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3b41deef4ebd372d5a18eabdb00cfbb4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
PicturePlayer: {fileID: 1316036595}
|
||||
Canvas: {fileID: 1202782726}
|
||||
--- !u!1 &2023851068
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1,8 +1,7 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
[System.Serializable]
|
||||
[Serializable]
|
||||
public class Player
|
||||
{
|
||||
public string name;
|
||||
@ -10,7 +9,7 @@ public class Player
|
||||
|
||||
public Player(string _name)
|
||||
{
|
||||
id = System.Guid.NewGuid().ToString();
|
||||
id = Guid.NewGuid().ToString();
|
||||
name = _name;
|
||||
}
|
||||
|
||||
@ -30,7 +29,7 @@ private string SanitizeString(string input)
|
||||
// Limitez la longueur à 16 caractères maximum
|
||||
if (sanitized.Length > 16)
|
||||
{
|
||||
sanitized = sanitized.Substring(0, 16);
|
||||
sanitized = sanitized[..16];
|
||||
}
|
||||
|
||||
return sanitized;
|
||||
|
@ -1,9 +1,8 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Firebase.Firestore;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable, FirestoreData]
|
||||
[Serializable, FirestoreData]
|
||||
public class Prompt
|
||||
{
|
||||
[field: SerializeField]
|
||||
|
@ -1,8 +1,6 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
[System.Serializable]
|
||||
[Serializable]
|
||||
public class Proposition
|
||||
{
|
||||
public string photoUrl;
|
||||
|
@ -1,9 +1,6 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable]
|
||||
[Serializable]
|
||||
public class Question
|
||||
{
|
||||
public string promptId;
|
||||
|
@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[System.Serializable]
|
||||
[Serializable]
|
||||
public class Room
|
||||
{
|
||||
public string code;
|
||||
@ -13,10 +13,10 @@ public class Room
|
||||
|
||||
public Room(string _code)
|
||||
{
|
||||
this.code = _code;
|
||||
this.creationDate = System.DateTime.Now.ToOADate();
|
||||
this.players = new List<Player>();
|
||||
this.questions = new List<Question>();
|
||||
this.currentQuestion = 0;
|
||||
code = _code;
|
||||
creationDate = DateTime.Now.ToOADate();
|
||||
players = new List<Player>();
|
||||
questions = new List<Question>();
|
||||
currentQuestion = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
using Firebase;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using Firebase.Auth;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Android;
|
||||
|
||||
public class FirebaseInitializer : MonoBehaviour
|
||||
@ -41,7 +41,7 @@ void Start()
|
||||
// Update is called once per frame
|
||||
void Authenticate()
|
||||
{
|
||||
Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;
|
||||
FirebaseAuth auth = FirebaseAuth.DefaultInstance;
|
||||
|
||||
auth.SignInAnonymouslyAsync().ContinueWith(task =>
|
||||
{
|
||||
@ -56,7 +56,7 @@ void Authenticate()
|
||||
return;
|
||||
}
|
||||
|
||||
Firebase.Auth.AuthResult result = task.Result;
|
||||
AuthResult result = task.Result;
|
||||
Debug.Log($"User signed in successfully: {result.User.UserId}");
|
||||
|
||||
onFirebaseReady?.Invoke();
|
||||
|
@ -15,7 +15,7 @@ public class GameManager : MonoBehaviour
|
||||
{
|
||||
private GameState currentState;
|
||||
private List<Player> players = new List<Player>();
|
||||
private Player currentPlayer= null;
|
||||
public Player currentPlayer = null;
|
||||
|
||||
|
||||
|
||||
@ -37,25 +37,18 @@ public class GameManager : MonoBehaviour
|
||||
|
||||
|
||||
[Header("Pages")]
|
||||
[SerializeField]
|
||||
public GameObject HomeConnection;
|
||||
[SerializeField]
|
||||
public GameObject WaitingRoom;
|
||||
[SerializeField]
|
||||
public GameObject BeforeStart;
|
||||
[SerializeField]
|
||||
public GameObject TakePicture;
|
||||
[SerializeField]
|
||||
public GameObject VotePicture;
|
||||
[SerializeField]
|
||||
public GameObject WaitingOtherPlayers;
|
||||
[SerializeField]
|
||||
public GameObject EndGame;
|
||||
|
||||
|
||||
|
||||
private DatabaseReference realtimeDB;
|
||||
private Room myRoom;
|
||||
public Room myRoom;
|
||||
private DatabaseReference myOnlineRoom;
|
||||
|
||||
private void Awake()
|
||||
|
@ -1,5 +1,3 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@ -14,6 +12,6 @@ void Start()
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,25 +1,13 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
|
||||
public class PhoneLoop : MonoBehaviour
|
||||
{
|
||||
|
||||
|
||||
[SerializeField]
|
||||
public GameObject homeConnection;
|
||||
[SerializeField]
|
||||
public GameObject WaitingRoom;
|
||||
[SerializeField]
|
||||
public GameObject BeforeStart;
|
||||
[SerializeField]
|
||||
public GameObject TakePicture;
|
||||
[SerializeField]
|
||||
public GameObject VotePicture;
|
||||
[SerializeField]
|
||||
public GameObject WaitingOtherPlayers;
|
||||
[SerializeField]
|
||||
public GameObject EndGame;
|
||||
|
||||
// Start is called before the first frame update
|
||||
@ -31,7 +19,7 @@ void Start()
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ShowWaititngRoom()
|
||||
@ -82,20 +70,14 @@ void ShowVotePicture()
|
||||
|
||||
void ShowEndGame()
|
||||
{
|
||||
WaitingOtherPlayers.SetActive(false) ;
|
||||
WaitingOtherPlayers.SetActive(false);
|
||||
EndGame.SetActive(true);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
[ContextMenu("Fake Player Connection")]
|
||||
private void FakePlayerConnection()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@ -5,8 +5,7 @@
|
||||
[CreateAssetMenu(fileName = "PromptList", menuName = "ScriptableObjects/Prompt List", order = 1)]
|
||||
public class PromptList : ScriptableObject
|
||||
{
|
||||
public List<Prompt> prompts = new List<Prompt>();
|
||||
|
||||
public List<Prompt> prompts = new();
|
||||
|
||||
/// <summary>
|
||||
/// Create a new entry with a unique ID
|
||||
@ -14,8 +13,10 @@ public class PromptList : ScriptableObject
|
||||
[ContextMenu("Create Entry")]
|
||||
private void CreateEntry()
|
||||
{
|
||||
Prompt temp = new Prompt();
|
||||
temp.id = System.Guid.NewGuid().ToString();
|
||||
Prompt temp = new()
|
||||
{
|
||||
id = Guid.NewGuid().ToString()
|
||||
};
|
||||
prompts.Add(temp);
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Firebase.Extensions;
|
||||
using Firebase.Firestore;
|
||||
using System;
|
||||
using Firebase.Extensions;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// This class will download or upload the prompts from/to the Firestore
|
||||
@ -145,7 +143,7 @@ private void AddPromptToFirestore(Prompt _prompt = null)
|
||||
[ContextMenu("Generate Random Id")]
|
||||
private void GenerateRandomId()
|
||||
{
|
||||
addPrompt.id = System.Guid.NewGuid().ToString();
|
||||
addPrompt.id = Guid.NewGuid().ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,11 +1,9 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Firebase;
|
||||
using Firebase.Database;
|
||||
using Firebase.Extensions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
public class RoomManager : MonoBehaviour
|
||||
{
|
||||
|
64
Assets/Scripts/StorageManager.cs
Normal file
64
Assets/Scripts/StorageManager.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using Firebase.Storage;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
public class StorageManager : MonoBehaviour
|
||||
{
|
||||
public GameObject PicturePlayer;
|
||||
public GameObject Canvas;
|
||||
private FirebaseStorage storage;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
FirebaseInitializer.Instance.onFirebaseReady += Initialize;
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
|
||||
storage = FirebaseStorage.DefaultInstance;
|
||||
}
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void UploadPhoto()
|
||||
{
|
||||
Texture2D photo = PicturePlayer.GetComponent<CameraManager>().GetPhoto();
|
||||
byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
|
||||
|
||||
GameManager game = Canvas.GetComponent<GameManager>();
|
||||
string imageUuid = Guid.NewGuid().ToString();
|
||||
|
||||
StorageReference storageRef = storage.GetReferenceFromUrl("gs://ggj2024-5cb41.appspot.com");
|
||||
StorageReference imageRef = storageRef.Child(game.myRoom.code).Child(game.currentPlayer.id).Child($"{imageUuid}.jpg");
|
||||
|
||||
imageRef.PutBytesAsync(photoBytes).ContinueWith((Task<StorageMetadata> task) =>
|
||||
{
|
||||
if (task.IsFaulted || task.IsCanceled)
|
||||
{
|
||||
Debug.Log(task.Exception.ToString());
|
||||
// Uh-oh, an error occurred!
|
||||
}
|
||||
else
|
||||
{
|
||||
// Metadata contains file metadata such as size, content-type, and md5hash.
|
||||
StorageMetadata metadata = task.Result;
|
||||
string md5Hash = metadata.Md5Hash;
|
||||
Debug.Log("Finished uploading...");
|
||||
Debug.Log("md5 hash = " + md5Hash);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
}
|
11
Assets/Scripts/StorageManager.cs.meta
Normal file
11
Assets/Scripts/StorageManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b41deef4ebd372d5a18eabdb00cfbb4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user