push voters when click
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@ -6,6 +6,7 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using TMPro;
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using Unity.VisualScripting;
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using UnityEngine;
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/// <summary>
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@ -489,6 +490,17 @@ public void onClickNewPlayers()
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}
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});
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}
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public void OnClickProposition(int propositionNumber)
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{
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int currentQuestionId = Int32.Parse(myRoom.currentQuestionId);
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List<string> voters = myRoom.questions[currentQuestionId].propositions[propositionNumber].voters.ToList<string>();
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voters.Add(currentPlayer.id);
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myOnlineRoom.Child("questions").Child(myRoom.currentQuestionId.ToString()).Child("propositions").Child(propositionNumber.ToString()).Child("voters").SetValueAsync(voters);
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}
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}
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public enum GameState
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