update music manager and fix voting page
This commit is contained in:
parent
e105360132
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@ -1788,6 +1788,7 @@ GameObject:
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- component: {fileID: 375256414}
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- component: {fileID: 375256414}
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- component: {fileID: 375256413}
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- component: {fileID: 375256413}
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- component: {fileID: 375256412}
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- component: {fileID: 375256412}
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- component: {fileID: 375256415}
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m_Layer: 0
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m_Layer: 0
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m_Name: '[Managers]'
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m_Name: '[Managers]'
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m_TagString: Untagged
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m_TagString: Untagged
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@ -1835,7 +1836,7 @@ MonoBehaviour:
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- {fileID: 1854893636}
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- {fileID: 1854893636}
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- {fileID: 2065109614}
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- {fileID: 2065109614}
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- {fileID: 1197279072}
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- {fileID: 1197279072}
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votingPage: {fileID: 0}
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votingPage: {fileID: 1660260835}
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promptList: {fileID: 11400000, guid: 21907abc84e40403ca34c4fb9ab30b06, type: 2}
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promptList: {fileID: 11400000, guid: 21907abc84e40403ca34c4fb9ab30b06, type: 2}
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--- !u!114 &375256413
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--- !u!114 &375256413
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MonoBehaviour:
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MonoBehaviour:
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@ -1866,6 +1867,29 @@ Transform:
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- {fileID: 1937957482}
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- {fileID: 1937957482}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &375256415
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 375256411}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ccc6142918f2946509e0c02fbe0df427, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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musicSource: {fileID: 1277491651}
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sfxSource: {fileID: 1937957483}
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musics:
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- title: 0
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clip: {fileID: 8300000, guid: 7ac3efdb5c840704aafbf19188b3e61e, type: 3}
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- title: 1
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clip: {fileID: 8300000, guid: 0e86c0433979a2d4c884b368808d3cdf, type: 3}
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- title: 2
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clip: {fileID: 8300000, guid: d782d7e00ee5a0d40a3c005d87c15b3a, type: 3}
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- title: 3
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clip: {fileID: 8300000, guid: e1135788bf319bd42b6ca512976f9028, type: 3}
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--- !u!1 &411140634
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--- !u!1 &411140634
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -5641,9 +5665,8 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1277491650}
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- component: {fileID: 1277491650}
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- component: {fileID: 1277491651}
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- component: {fileID: 1277491651}
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- component: {fileID: 1277491652}
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m_Layer: 0
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m_Layer: 0
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m_Name: MusicManager
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m_Name: MusicSource
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@ -5760,27 +5783,6 @@ AudioSource:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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--- !u!114 &1277491652
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1277491649}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ccc6142918f2946509e0c02fbe0df427, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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musics:
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- title: 0
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clip: {fileID: 8300000, guid: 7ac3efdb5c840704aafbf19188b3e61e, type: 3}
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- title: 1
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clip: {fileID: 8300000, guid: 0e86c0433979a2d4c884b368808d3cdf, type: 3}
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- title: 2
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clip: {fileID: 8300000, guid: d782d7e00ee5a0d40a3c005d87c15b3a, type: 3}
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- title: 3
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clip: {fileID: 8300000, guid: e1135788bf319bd42b6ca512976f9028, type: 3}
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--- !u!1 &1318111281
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--- !u!1 &1318111281
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -9238,7 +9240,7 @@ GameObject:
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- component: {fileID: 1937957482}
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- component: {fileID: 1937957482}
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- component: {fileID: 1937957483}
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- component: {fileID: 1937957483}
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m_Layer: 0
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m_Layer: 0
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m_Name: SFXManager
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m_Name: SFXSource
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@ -18,6 +18,7 @@ private void Awake()
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public void ChangeMusic(MusicTitle _title)
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public void ChangeMusic(MusicTitle _title)
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{
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{
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Debug.Log($"changing music to {_title}");
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musicSource.clip = musics.Find(x => x.title == _title).clip;
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musicSource.clip = musics.Find(x => x.title == _title).clip;
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musicSource.Play();
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musicSource.Play();
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}
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}
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@ -29,6 +30,7 @@ public void StopMusic()
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public void PlaySFX(AudioClip _clip)
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public void PlaySFX(AudioClip _clip)
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{
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{
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Debug.Log($"playing {_clip.name} SFX");
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sfxSource.PlayOneShot(_clip);
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sfxSource.PlayOneShot(_clip);
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}
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}
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}
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}
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@ -6,17 +6,8 @@
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[JsonObject]
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[JsonObject]
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public class Question
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public class Question
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{
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{
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public string id;
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public int index;
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public string promptId;
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public string promptId;
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public Dictionary<int, Proposition> propositions;
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public Dictionary<int, Proposition> propositions;
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public double creationDate;
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public double creationDate;
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public Proposition GetFirstProposition()
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{
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return propositions[0];
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}
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public Proposition GetSecondProposition()
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{
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return propositions[1];
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}
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}
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}
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@ -304,7 +304,7 @@ public void GeneratePrompts()
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questions.Add(i, new Question()
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questions.Add(i, new Question()
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{
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{
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id = Guid.NewGuid().ToString(),
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index = i,
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promptId = prompts[i].id,
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promptId = prompts[i].id,
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propositions = propositions,
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propositions = propositions,
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creationDate = DateTime.Now.ToOADate(),
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creationDate = DateTime.Now.ToOADate(),
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using Firebase.Database;
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using Firebase.Database;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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@ -66,14 +67,16 @@ public void ShowVotingPage(DatabaseReference _roomRef, Dictionary<string, Player
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currentPlayers = _currentPlayers;
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currentPlayers = _currentPlayers;
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OnVoteEnded = _callback_OnVoteEnded;
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OnVoteEnded = _callback_OnVoteEnded;
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foreach (Dictionary<int, Question> QuestionByID in _questions)
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Question[] _questionArray = _questions.Values.ToArray();
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for (int i = 0; i < _questionArray.Length; i++)
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{
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{
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remainingQuestions.Enqueue(QuestionByID.Value);
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remainingQuestions.Enqueue(_questionArray[i]);
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roomRef.Child("questions").Child(QuestionByID.Key).ValueChanged += OnQuestionChanged;
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roomRef.Child("questions").Child(i.ToString()).ValueChanged += OnQuestionChanged;
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}
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}
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currentQuestion = remainingQuestions.Dequeue();
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currentQuestion = remainingQuestions.Dequeue();
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roomRef.Child("currentQuestion").SetValueAsync(currentQuestion.id);
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roomRef.Child("currentQuestion").SetValueAsync(currentQuestion.index);
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ShowQuestion();
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ShowQuestion();
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}
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}
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@ -85,8 +88,8 @@ void ShowQuestion()
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Debug.Log($"Prompt is {currentPromptLabel.text}", this);
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Debug.Log($"Prompt is {currentPromptLabel.text}", this);
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proposition1.Initialize(currentQuestion.GetFirstProposition());
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proposition1.Initialize(currentQuestion.propositions[0]);
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proposition1.Initialize(currentQuestion.GetSecondProposition());
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proposition1.Initialize(currentQuestion.propositions[1]);
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endOfTimer = DateTime.Now.AddSeconds(votingTime);
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endOfTimer = DateTime.Now.AddSeconds(votingTime);
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}
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}
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@ -102,10 +105,10 @@ private void OnQuestionChanged(object sender, ValueChangedEventArgs _questionRef
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Question question = Newtonsoft.Json.JsonConvert.DeserializeObject<Question>(JSON);
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Question question = Newtonsoft.Json.JsonConvert.DeserializeObject<Question>(JSON);
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//if someone succeeded to vote for another question than the one that is displayed => yeet
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//if someone succeeded to vote for another question than the one that is displayed => yeet
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if (question.id != currentQuestion.id)
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if (question.index != currentQuestion.index)
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return;
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return;
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Debug.Log($"someone has voted for {question.id}", this);
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Debug.Log($"someone has voted for {question.index}", this);
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currentQuestion.propositions = question.propositions;
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currentQuestion.propositions = question.propositions;
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UpdateVoters();
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UpdateVoters();
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@ -114,13 +117,13 @@ private void OnQuestionChanged(object sender, ValueChangedEventArgs _questionRef
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private void UpdateVoters()
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private void UpdateVoters()
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{
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{
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List<Player> playersThatHasVotedForFirstProposition = new List<Player>();
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List<Player> playersThatHasVotedForFirstProposition = new List<Player>();
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foreach (string playerId in currentQuestion.GetFirstProposition().voters)
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foreach (string playerId in currentQuestion.propositions[0].voters)
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{
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{
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playersThatHasVotedForFirstProposition.Add(currentPlayers[playerId]);
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playersThatHasVotedForFirstProposition.Add(currentPlayers[playerId]);
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}
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}
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List<Player> playersThatHasVotedForSecondProposition = new List<Player>();
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List<Player> playersThatHasVotedForSecondProposition = new List<Player>();
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foreach (string playerId in currentQuestion.GetSecondProposition().voters)
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foreach (string playerId in currentQuestion.propositions[1].voters)
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{
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{
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playersThatHasVotedForSecondProposition.Add(currentPlayers[playerId]);
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playersThatHasVotedForSecondProposition.Add(currentPlayers[playerId]);
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}
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}
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