Merge branch 'main' of https://github.com/LeGall29/GGJ2024
This commit is contained in:
commit
ea295d0325
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m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1872873215
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1872873211}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1908036951
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -814,6 +1360,8 @@ RectTransform:
|
||||
m_Children:
|
||||
- {fileID: 1128585035}
|
||||
- {fileID: 1776746472}
|
||||
- {fileID: 496968833}
|
||||
- {fileID: 1872873212}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -4,13 +4,14 @@
|
||||
public class CameraManager : MonoBehaviour
|
||||
{
|
||||
public WebCamTexture webCamTexture;
|
||||
public Button freezeButton;
|
||||
public Button resumeButton;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
WebCamDevice[] devices = WebCamTexture.devices;
|
||||
webCamTexture = new WebCamTexture(devices[0].name);
|
||||
webCamTexture.Play();
|
||||
webCamTexture = new WebCamTexture();
|
||||
WebcamResume();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
@ -19,4 +20,30 @@ void Update()
|
||||
gameObject.GetComponent<RawImage>().texture = webCamTexture;
|
||||
gameObject.GetComponent<RawImage>().material.mainTexture = webCamTexture;
|
||||
}
|
||||
|
||||
public void WebcamResume()
|
||||
{
|
||||
webCamTexture.Play();
|
||||
freezeButton.gameObject.SetActive(true);
|
||||
resumeButton.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void WebcamChange()
|
||||
{
|
||||
foreach (WebCamDevice webCamDevice in WebCamTexture.devices)
|
||||
{
|
||||
if (webCamTexture.deviceName != webCamDevice.name)
|
||||
{
|
||||
webCamTexture = new WebCamTexture(webCamDevice.name);
|
||||
WebcamResume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void WebcamStop()
|
||||
{
|
||||
webCamTexture.Stop();
|
||||
freezeButton.gameObject.SetActive(false);
|
||||
resumeButton.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
18
Assets/Scripts/PhoneLoop.cs
Normal file
18
Assets/Scripts/PhoneLoop.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class PhoneLoop : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
Assets/Scripts/PhoneLoop.cs.meta
Normal file
11
Assets/Scripts/PhoneLoop.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77ca3ece4774c244e96dcee6ab926fbb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf
Normal file
BIN
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf
Normal file
Binary file not shown.
21
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf.meta
Normal file
21
Assets/TextMesh Pro/Fonts/Bangers-Regular.ttf.meta
Normal file
@ -0,0 +1,21 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3fb9ea68876a214cbfbeb2874164530
|
||||
TrueTypeFontImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontNames:
|
||||
- Bangers
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
ascentCalculationMode: 1
|
||||
useLegacyBoundsCalculation: 0
|
||||
shouldRoundAdvanceValue: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
93
Assets/TextMesh Pro/Fonts/OFL.txt
Normal file
93
Assets/TextMesh Pro/Fonts/OFL.txt
Normal file
@ -0,0 +1,93 @@
|
||||
Copyright 2010 The Bangers Project Authors (https://github.com/googlefonts/bangers)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
https://openfontlicense.org
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
7
Assets/TextMesh Pro/Fonts/OFL.txt.meta
Normal file
7
Assets/TextMesh Pro/Fonts/OFL.txt.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18bc1ede59bc09044b0147a3c2b535f1
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 72af27804d5aa49408430b4b2500f877
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,21 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a12fc202b9127364088ca58aeb8daeeb
|
||||
TrueTypeFontImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontNames:
|
||||
- Bangers
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 0
|
||||
ascentCalculationMode: 1
|
||||
useLegacyBoundsCalculation: 0
|
||||
shouldRoundAdvanceValue: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -48,6 +48,7 @@ PlayerSettings:
|
||||
defaultScreenHeightWeb: 600
|
||||
m_StereoRenderingPath: 0
|
||||
m_ActiveColorSpace: 1
|
||||
unsupportedMSAAFallback: 0
|
||||
m_SpriteBatchVertexThreshold: 300
|
||||
m_MTRendering: 1
|
||||
mipStripping: 0
|
||||
@ -75,6 +76,7 @@ PlayerSettings:
|
||||
androidMinimumWindowWidth: 400
|
||||
androidMinimumWindowHeight: 300
|
||||
androidFullscreenMode: 1
|
||||
androidAutoRotationBehavior: 1
|
||||
defaultIsNativeResolution: 1
|
||||
macRetinaSupport: 1
|
||||
runInBackground: 1
|
||||
@ -86,6 +88,7 @@ PlayerSettings:
|
||||
hideHomeButton: 0
|
||||
submitAnalytics: 1
|
||||
usePlayerLog: 1
|
||||
dedicatedServerOptimizations: 0
|
||||
bakeCollisionMeshes: 0
|
||||
forceSingleInstance: 0
|
||||
useFlipModelSwapchain: 1
|
||||
@ -125,6 +128,7 @@ PlayerSettings:
|
||||
switchNVNMaxPublicTextureIDCount: 0
|
||||
switchNVNMaxPublicSamplerIDCount: 0
|
||||
switchNVNGraphicsFirmwareMemory: 32
|
||||
switchMaxWorkerMultiple: 8
|
||||
stadiaPresentMode: 0
|
||||
stadiaTargetFramerate: 0
|
||||
vulkanNumSwapchainBuffers: 3
|
||||
@ -133,6 +137,8 @@ PlayerSettings:
|
||||
vulkanEnableLateAcquireNextImage: 0
|
||||
vulkanEnableCommandBufferRecycling: 1
|
||||
loadStoreDebugModeEnabled: 0
|
||||
visionOSBundleVersion: 1.0
|
||||
tvOSBundleVersion: 1.0
|
||||
bundleVersion: 0.1
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
@ -145,6 +151,7 @@ PlayerSettings:
|
||||
isWsaHolographicRemotingEnabled: 0
|
||||
enableFrameTimingStats: 0
|
||||
enableOpenGLProfilerGPURecorders: 1
|
||||
allowHDRDisplaySupport: 0
|
||||
useHDRDisplay: 0
|
||||
hdrBitDepth: 0
|
||||
m_ColorGamuts: 00000000
|
||||
@ -589,7 +596,7 @@ PlayerSettings:
|
||||
switchSocketConcurrencyLimit: 14
|
||||
switchScreenResolutionBehavior: 2
|
||||
switchUseCPUProfiler: 0
|
||||
switchUseGOLDLinker: 0
|
||||
switchEnableFileSystemTrace: 0
|
||||
switchLTOSetting: 0
|
||||
switchApplicationID: 0x01004b9000490000
|
||||
switchNSODependencies:
|
||||
@ -719,7 +726,6 @@ PlayerSettings:
|
||||
switchSocketBufferEfficiency: 4
|
||||
switchSocketInitializeEnabled: 1
|
||||
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||
switchPlayerConnectionEnabled: 1
|
||||
switchUseNewStyleFilepaths: 1
|
||||
switchUseLegacyFmodPriorities: 0
|
||||
switchUseMicroSleepForYield: 1
|
||||
|
Loading…
Reference in New Issue
Block a user