test: Storage PT
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9da2198871
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@ -8,18 +8,20 @@ public class StorageManager : MonoBehaviour
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{
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public GameObject PicturePlayer;
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public GameObject Canvas;
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private FirebaseStorage storage;
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private StorageReference storage;
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private DatabaseReference realtimeDB;
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void Awake()
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{
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Debug.Log("non");
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FirebaseInitializer.Instance.onFirebaseReady += Initialize;
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}
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void Initialize()
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{
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Debug.Log("oui");
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FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
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storage = FirebaseStorage.DefaultInstance;
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storage = FirebaseStorage.DefaultInstance.RootReference;
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realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
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}
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@ -43,8 +45,7 @@ public void UploadPhoto()
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GameManager game = Canvas.GetComponent<GameManager>();
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string imageUuid = Guid.NewGuid().ToString();
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StorageReference storageRef = storage.GetReferenceFromUrl("gs://ggj2024-5cb41.appspot.com");
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StorageReference imageRef = storageRef.Child(game.myRoom.code).Child(game.currentPlayer.id).Child($"{imageUuid}.jpg");
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StorageReference imageRef = storage.Child(game.myRoom.code).Child(game.currentPlayer.id).Child($"{imageUuid}.jpg");
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imageRef.PutBytesAsync(photoBytes).ContinueWith((Task<StorageMetadata> task) =>
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{
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