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- {fileID: 1862295884} + - {fileID: 1042761246} + - {fileID: 127586859} - {fileID: 1839320055} - {fileID: 1844634806} m_Father: {fileID: 1266773204} diff --git a/Assets/Scripts/FunnyText.cs b/Assets/Scripts/FunnyText.cs index 3f306a2..2be523b 100644 --- a/Assets/Scripts/FunnyText.cs +++ b/Assets/Scripts/FunnyText.cs @@ -6,7 +6,7 @@ public class FunnyText : MonoBehaviour { public List texts; - private void Start() + private void OnEnable() { GetComponent().text = texts[Random.Range(0, texts.Count)]; } diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 526362e..f6b1fb4 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -389,7 +389,6 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e) } case (int)GameState.PropositionsSent: { - if (TakePicture.activeInHierarchy) { TakePicture.SetActive(false); @@ -403,15 +402,19 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e) { TakePicture.SetActive(false); VotePicture.SetActive(true); - + myOnlineRoom.Child("currentQuestion").ValueChanged += OnCurrentQuestionChanged; } - if (WaitingOtherPlayers.activeInHierarchy) + break; + } + case (int)GameState.Score: + { + if (TakePicture.activeInHierarchy) { + VotePicture.SetActive(false); WaitingOtherPlayers.SetActive(false); - VotePicture.SetActive(true); - + EndGame.SetActive(true); + myOnlineRoom.Child("currentQuestion").ValueChanged -= OnCurrentQuestionChanged; } - break; } @@ -504,11 +507,28 @@ public void onClickNewPlayers() } + private void OnCurrentQuestionChanged(object sender, ValueChangedEventArgs onlineValue) + { + Question q = JsonConvert.DeserializeObject(onlineValue.Snapshot.GetRawJsonValue()); + + if (WaitingOtherPlayers.activeInHierarchy) + { + WaitingOtherPlayers.SetActive(false); + VotePicture.SetActive(true); + } + VotePicture.GetComponent().ShowQuestion(q); + + } + + public void OnClickProposition(int propositionNumber) { List voters = myRoom.questions[myRoom.currentQuestionId].propositions[propositionNumber].voters.ToList(); voters.Add(currentPlayer.id); myOnlineRoom.Child("questions").Child(myRoom.currentQuestionId.ToString()).Child("propositions").Child(propositionNumber.ToString()).Child("voters").SetValueAsync(voters); + myRoom.currentState = (int)GameState.VoteSent; + WaitingOtherPlayers.SetActive(true); + VotePicture.SetActive(false); } diff --git a/Assets/Scripts/PropositionHandler.cs b/Assets/Scripts/PropositionHandler.cs index 17778e2..af251eb 100644 --- a/Assets/Scripts/PropositionHandler.cs +++ b/Assets/Scripts/PropositionHandler.cs @@ -1,29 +1,23 @@ +using Firebase.Database; +using Newtonsoft.Json; using System.Collections.Generic; using System.Linq; +using TMPro; using UnityEngine; using UnityEngine.UI; -public class PropositionDownload : MonoBehaviour +public class PropositionHandler : MonoBehaviour { public GameManager gameManager; public StorageManager storageManager; + public TextMeshProUGUI promptLabel; + public PromptList prompts; public Image[] btns; - // Start is called before the first frame update - void Start() + public void ShowQuestion(Question currentQuestion) { - - } - - // Update is called once per frame - void Update() - { - - } - - void OnEnable() - { - List props = gameManager.myRoom.questions[gameManager.myRoom.currentQuestionId].propositions.Values.ToList(); + List props = currentQuestion.propositions.Values.ToList(); + promptLabel.text = prompts.GetPromptById(currentQuestion.promptId).en; for (int i = 0; i < 2; i++) { @@ -38,8 +32,4 @@ void OnEnable() } } - void OnDisable() - { - - } }