Fix store manager
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@ -6,6 +6,7 @@
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public class StorageManager : MonoBehaviour
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{
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public GameObject managers;
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private StorageReference storage;
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private DatabaseReference realtimeDB;
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@ -35,10 +36,10 @@ void Update()
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public void UploadPhoto(string roomCode, string playerId, int question, int proposition)
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{
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Texture2D photo = gameObject.GetComponent<CameraManager>().GetPhoto();
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Texture2D photo = managers.GetComponent<CameraManager>().GetPhoto();
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byte[] photoBytes = ImageConversion.EncodeToJPG(photo);
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GameManager game = gameObject.GetComponent<GameManager>();
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GameManager game = managers.GetComponent<GameManager>();
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string imageUuid = Guid.NewGuid().ToString();
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StorageReference imageRef = storage.Child($"{roomCode}/{playerId}/{imageUuid}.png");
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