Merge branch 'main' of github.com:LeGall29/GGJ2024
This commit is contained in:
commit
97860e4232
8
Assets/Music.meta
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8
Assets/Music.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 23eaa774a3a7d434183a4c336d52891f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Music/Ending.mp3
(Stored with Git LFS)
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BIN
Assets/Music/Ending.mp3
(Stored with Git LFS)
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Binary file not shown.
23
Assets/Music/Ending.mp3.meta
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Assets/Music/Ending.mp3.meta
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: e1135788bf319bd42b6ca512976f9028
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AudioImporter:
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externalObjects: {}
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serializedVersion: 7
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Music/Menu.mp3
(Stored with Git LFS)
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BIN
Assets/Music/Menu.mp3
(Stored with Git LFS)
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Binary file not shown.
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Assets/Music/Menu.mp3.meta
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Assets/Music/Menu.mp3.meta
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 7ac3efdb5c840704aafbf19188b3e61e
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AudioImporter:
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externalObjects: {}
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serializedVersion: 7
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Music/Taking picture.mp3
(Stored with Git LFS)
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BIN
Assets/Music/Taking picture.mp3
(Stored with Git LFS)
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Binary file not shown.
23
Assets/Music/Taking picture.mp3.meta
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Assets/Music/Taking picture.mp3.meta
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 0e86c0433979a2d4c884b368808d3cdf
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AudioImporter:
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externalObjects: {}
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serializedVersion: 7
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 705507994}
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m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
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m_IndirectSpecularColor: {r: 0.18018535, g: 0.22559482, b: 0.30677685, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@ -1376,8 +1376,8 @@ MonoBehaviour:
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- {fileID: 2137991537}
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- {fileID: 340074661}
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promptList: {fileID: 0}
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explanationPage: {fileID: 0}
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counter: {fileID: 0}
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explanationPage: {fileID: 45150984}
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counter: {fileID: 1798182259}
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waitingForPropositionsPage: {fileID: 1730465902}
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waitingForPropositionsLabels:
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- {fileID: 972471162}
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@ -3369,7 +3369,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1181392806
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RectTransform:
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m_ObjectHideFlags: 0
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@ -4098,7 +4098,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &1383251890
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RectTransform:
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m_ObjectHideFlags: 0
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@ -20,7 +20,7 @@ public Room(string _code)
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players = new Dictionary<string, Player>();
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questions = new Dictionary<string, Question>();
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currentQuestion = 0;
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currentState = 0;
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currentState = 1; //default by PC
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}
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public List<Player> GetPlayerList()
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Firebase.Database;
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using Firebase.Extensions;
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using Newtonsoft.Json;
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@ -11,9 +12,7 @@
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/// </summary>
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public class GameManager : MonoBehaviour
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{
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private GameState currentState;
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private List<Player> players = new();
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private bool isFirst = false;
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public Player currentPlayer = null;
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[Header("Other component")]
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@ -57,15 +56,16 @@ private void Start()
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}
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private void OnApplicationQuit()
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{
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myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync();
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Debug.Log($"delete player {currentPlayer.name}");
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myRoom = null;
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myOnlineRoom.Child("players").Child(currentPlayer.id).RemoveValueAsync().ContinueWithOnMainThread(task =>
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{
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Debug.Log($"delete player {currentPlayer.name}");
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if(myOnlineRoom!= null)
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{
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myOnlineRoom.ValueChanged -= OnRoomUpdate;
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}
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});
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}
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public GameState GetCurrentState()
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{
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return currentState;
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}
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private void Initialize()
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{
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@ -91,7 +91,6 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
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nameError.text = "You have to put a valid name";
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nameError.gameObject.SetActive(true);
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//TODO : MARINE : use the error label to explain to the user that they have forget to put a name
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return;
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}
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@ -101,7 +100,6 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
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roomError.text = "You have to put a room code";
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roomError.gameObject.SetActive(true);
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//TODO : MARINE : use the error label to explain to the user that they have forget to put a room code
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return;
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}
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@ -124,16 +122,18 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
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{
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//then subscribe to it
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myOnlineRoom.ValueChanged += OnRoomUpdate;
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currentState = GameState.WaitingForOtherPlayersToJoin;
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myRoom.currentState = (int)GameState.WaitingForOtherPlayersToJoin;
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players.Add(currentPlayer);
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WaitingRoom.SetActive(true);
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HomeConnection.SetActive(false);
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List<Player> list = new List<Player>();
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list.Add(currentPlayer);
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List<Player> list = new List<Player>
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{
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currentPlayer
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};
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UpdateDisplayedListUser(list) ;
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UpdateDisplayedListUser(list);
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});
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}
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});
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@ -202,19 +202,13 @@ public void StartGame()
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Debug.Log(JSON);
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try
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{
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myOnlineRoom.Child("currentState").SetValueAsync(2).ContinueWithOnMainThread(task =>
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sendCurrentState(GameState.Explanation, () =>
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{
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if (task.IsFaulted)
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{
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Debug.LogException(task.Exception);
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}
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else
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{
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Debug.Log($"start the game", this);
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currentState = GameState.Explanation;
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WaitingRoom.SetActive(false);
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BeforeStart.SetActive(true);
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}
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Debug.Log($"start the game", this);
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myRoom.currentState = (int)GameState.Explanation;
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WaitingRoom.SetActive(false);
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BeforeStart.SetActive(true);
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});
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}
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catch (Exception ex)
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@ -232,7 +226,7 @@ public void StartGame()
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/// <param name="_prompt">The prompt to display</param>
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public void MakeAProposition(Prompt _prompt)
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{
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currentState = GameState.MakeProposition;
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//currentState = GameState.MakeProposition;
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}
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/// <summary>
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@ -282,13 +276,30 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs e)
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{
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Debug.LogException(ex);
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}
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switch (currentState)
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if(myRoom == null) {
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return;
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}
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switch (myRoom.currentState)
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{
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case GameState.WaitingForOtherPlayersToJoin:
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case (int)GameState.WaitingForOtherPlayersToJoin:
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{
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CheckIfIAmTheFirst(myRoom.GetPlayerList());
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UpdateDisplayedListUser(myRoom.GetPlayerList());
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break;
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}
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case (int)GameState.Explanation:
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{
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break;
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}
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case (int)GameState.MakeProposition:
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{
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if (BeforeStart.activeInHierarchy)
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{
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BeforeStart.SetActive(false);
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TakePicture.SetActive(true);
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}
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break;
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}
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}
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@ -306,16 +317,38 @@ private void UpdateDisplayedListUser(List<Player> players)
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private void CheckIfIAmTheFirst(List<Player> players)
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{
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bool isFirst = false;
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if (players.Count > 1)
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{
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}
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else
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{
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IOrderedEnumerable<Player> sortedList = players.OrderBy(x=>x.creationDate);
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if(sortedList.Last().id == currentPlayer.id)
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{
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isFirst = true;
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}
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}
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if (isFirst)
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{
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submitStartGame.SetActive(true);
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}
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}
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public void sendCurrentState(GameState state,Action callback_oncCurrentStateSent)
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{
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myOnlineRoom.Child("currentState").SetValueAsync((int)state).ContinueWithOnMainThread(task =>
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{
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if (task.IsFaulted)
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{
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Debug.LogException(task.Exception);
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}
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else
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{
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callback_oncCurrentStateSent?.Invoke();
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}
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}); ;
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}
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public void OnClickSubmitSignIn()
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{
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@ -334,8 +367,7 @@ public enum GameState
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PropositionsSent = 4,
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MakeVote = 5,
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VoteSent = 6,
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Score = 7,
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Ending = 8
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Score = 7
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}
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@ -57,6 +57,10 @@ private void Awake()
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private void Start()
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{
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explanationPage.SetActive(false);
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waitingForPropositionsPage.SetActive(false);
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waitingForPlayersPage.SetActive(true);
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propositionCurrentTime = propositionTime;
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votingCurrentTime = votingTime;
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ResetAllPlayerLabels();
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@ -70,7 +74,7 @@ private void Update()
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if (myRoom.currentState == (int)GameState.Explanation && endOfExplanationDate != DateTime.MinValue)
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{
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TimeSpan duration = endOfExplanationDate - DateTime.Now;
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counter.text = duration.TotalSeconds.ToString("D1");
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counter.text = ((int)duration.TotalSeconds).ToString("D1");
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if (duration.TotalMilliseconds <= 0)
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{
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@ -335,7 +339,7 @@ private void OnRoomUpdate(object sender, ValueChangedEventArgs value)
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case (int)GameState.Explanation:
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waitingForPlayersPage.SetActive(false);
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explanationPage.SetActive(true);
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endOfExplanationDate = DateTime.Now.AddSeconds(30);
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endOfExplanationDate = DateTime.Now.AddSeconds(3);
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break;
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case (int)GameState.MakeProposition:
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HostStartGame();
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