style: cleaning import
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@ -1,8 +1,9 @@
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using Newtonsoft.Json;
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using System;
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using System;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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[Serializable]
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[Serializable]
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[Newtonsoft.Json.JsonObject]
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[JsonObject]
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public class Player
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public class Player
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{
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{
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public string name;
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public string name;
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@ -1,9 +1,10 @@
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using Firebase.Firestore;
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using Firebase.Firestore;
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using Newtonsoft.Json;
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using System;
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using System;
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using UnityEngine;
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using UnityEngine;
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[Serializable, FirestoreData]
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[Serializable, FirestoreData]
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[Newtonsoft.Json.JsonObject]
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[JsonObject]
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public class Prompt
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public class Prompt
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{
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{
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[field: SerializeField]
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[field: SerializeField]
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@ -1,7 +1,8 @@
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using Newtonsoft.Json;
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using System;
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using System;
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[Serializable]
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[Serializable]
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[Newtonsoft.Json.JsonObject]
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[JsonObject]
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public class Proposition
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public class Proposition
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{
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{
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public string photoUrl;
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public string photoUrl;
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@ -1,7 +1,8 @@
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using Newtonsoft.Json;
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using System;
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using System;
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[Serializable]
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[Serializable]
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[Newtonsoft.Json.JsonObject]
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[JsonObject]
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public class Question
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public class Question
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{
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{
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public string promptId;
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public string promptId;
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@ -1,11 +1,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using System.Collections;
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[Serializable]
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[Serializable]
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[Newtonsoft.Json.JsonObject]
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[JsonObject]
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public class Room
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public class Room
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{
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{
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public string code;
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public string code;
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