feat: go to scoringpage

This commit is contained in:
Fangh 2024-01-29 23:49:48 +01:00
parent 6898ac3a84
commit 937006e07c
4 changed files with 42 additions and 2 deletions

View File

@ -1706,6 +1706,7 @@ MonoBehaviour:
counterSFX: {fileID: 8300000, guid: 2ff45dbe56b6a4d08bfa7b103fa4effb, type: 3} counterSFX: {fileID: 8300000, guid: 2ff45dbe56b6a4d08bfa7b103fa4effb, type: 3}
waitForPropositionsPage: {fileID: 1730465904} waitForPropositionsPage: {fileID: 1730465904}
votingPage: {fileID: 1660260835} votingPage: {fileID: 1660260835}
scoringPage: {fileID: 581333955}
promptList: {fileID: 11400000, guid: 21907abc84e40403ca34c4fb9ab30b06, type: 2} promptList: {fileID: 11400000, guid: 21907abc84e40403ca34c4fb9ab30b06, type: 2}
--- !u!114 &375256413 --- !u!114 &375256413
MonoBehaviour: MonoBehaviour:
@ -2268,8 +2269,9 @@ GameObject:
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m_Component: m_Component:
- component: {fileID: 581333954} - component: {fileID: 581333954}
- component: {fileID: 581333955}
m_Layer: 5 m_Layer: 5
m_Name: ScorePlayersState m_Name: ScoringPage
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -2297,6 +2299,18 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &593191224 --- !u!1 &593191224
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m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -35,6 +35,9 @@ public class RoomManager : MonoBehaviour
[Header("Waiting For Proposition Page")] [Header("Waiting For Proposition Page")]
public VotingPage votingPage; public VotingPage votingPage;
[Header("Scoring Page")]
public ScoringPage scoringPage;
[Header("Other")] [Header("Other")]
public PromptList promptList; public PromptList promptList;
private Room myRoom = null; private Room myRoom = null;
@ -276,7 +279,7 @@ private void OnNewGameStateStarted()
Debug.Log("New State : MakeProposition"); Debug.Log("New State : MakeProposition");
AudioManager.Instance.ChangeMusic(MusicTitle.TakingPicture); AudioManager.Instance.ChangeMusic(MusicTitle.TakingPicture);
waitForPropositionsPage.Initialize(myRoom, () => SendRoomState(GameState.MakeVote)); waitForPropositionsPage.Initialize(myRoom, () => SendRoomState(GameState.MakeVote));
waitingForPlayersPage.SetActive(false); explanationPage.SetActive(false);
break; break;
case (int)GameState.MakeVote: case (int)GameState.MakeVote:
@ -290,6 +293,7 @@ private void OnNewGameStateStarted()
case (int)GameState.Score: case (int)GameState.Score:
Debug.Log("It's score time !"); Debug.Log("It's score time !");
scoringPage.Initialize();
break; break;
default: default:

View File

@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScoringPage : MonoBehaviour
{
public void Initialize()
{
gameObject.SetActive(true);
}
}

View File

@ -0,0 +1,11 @@
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