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' - - Au revoir... - - '*Angry cat noise*' - - Nyaaaa ~ - - Coded without JS (I think) - - I developed without counting + textList: {fileID: 11400000, guid: 5b22791c486a626428ab508347ebb36e, type: 2} --- !u!1 &1850164816 GameObject: m_ObjectHideFlags: 0 @@ -7216,23 +7200,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 94922ac68f10744df9dab89b5202ac76, type: 3} m_Name: m_EditorClassIdentifier: - texts: - - Hideo Kojima is not executive director on this project. - - Medium-hot mustard > all - - Glaceon best eeveelution - - Made with lots of coffee - - Sell Lada, very little used, will be used very little - - It's not very cold at the moment - - 'If laziness were a sport, we would all be champions ' - - Shinji Mikami has not approved this project (but we remain available) - - 'JRPG rules the world ' - - Bravo les lesbiennes ! - - 'Mer il est fou ! ' - - Au revoir... - - '*Angry cat noise*' - - Nyaaaa ~ - - Coded without JS (I think) - - I developed without counting + textList: {fileID: 11400000, guid: 5b22791c486a626428ab508347ebb36e, type: 2} --- !u!1 &2103733876 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/ScriptableObjects/FunnyTextList.asset b/Assets/ScriptableObjects/FunnyTextList.asset new file mode 100644 index 0000000..879bfee --- /dev/null +++ b/Assets/ScriptableObjects/FunnyTextList.asset @@ -0,0 +1,31 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4ee411363b53cf844880900b487de82a, type: 3} + m_Name: FunnyTextList + m_EditorClassIdentifier: + funnyList: + - Hideo Kojima is not executive director on this project. + - Medium-hot mustard > all + - Glaceon best eeveelution + - Made with lots of coffee + - Sell Lada, very little used, will be used very little + - It's not very cold at the moment + - 'If laziness were a sport, we would all be champions ' + - Shinji Mikami has not approved this project (but we remain available) + - 'JRPG rules the world ' + - Bravo les lesbiennes ! + - 'Mer il est fou ! ' + - Au revoir... + - '*Angry cat noise*' + - Nyaaaa ~ + - Coded without JS (I think) + - I developed without counting diff --git a/Assets/ScriptableObjects/FunnyTextList.asset.meta b/Assets/ScriptableObjects/FunnyTextList.asset.meta new file mode 100644 index 0000000..480f2d7 --- /dev/null +++ b/Assets/ScriptableObjects/FunnyTextList.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5b22791c486a626428ab508347ebb36e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/FunnyText.cs b/Assets/Scripts/FunnyText.cs index 2be523b..feeeb58 100644 --- a/Assets/Scripts/FunnyText.cs +++ b/Assets/Scripts/FunnyText.cs @@ -5,9 +5,9 @@ public class FunnyText : MonoBehaviour { - public List texts; + public FunnyTextList textList; private void OnEnable() { - GetComponent().text = texts[Random.Range(0, texts.Count)]; + GetComponent().text = textList.funnyList[Random.Range(0, textList.funnyList.Count)]; } } diff --git a/Assets/Scripts/FunnyTextList.cs b/Assets/Scripts/FunnyTextList.cs new file mode 100644 index 0000000..51eb14b --- /dev/null +++ b/Assets/Scripts/FunnyTextList.cs @@ -0,0 +1,10 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[CreateAssetMenu(fileName = "FunnyTextList", menuName = "ScriptableObjects/Funny Text List", order = 2)] +public class FunnyTextList : ScriptableObject +{ + public List funnyList = new List(); + +} diff --git a/Assets/Scripts/FunnyTextList.cs.meta b/Assets/Scripts/FunnyTextList.cs.meta new file mode 100644 index 0000000..654b147 --- /dev/null +++ b/Assets/Scripts/FunnyTextList.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4ee411363b53cf844880900b487de82a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: