diff --git a/Assets/Scenes/ComputerView.unity b/Assets/Scenes/ComputerView.unity index 2ebd4ba..7771eb2 100644 --- a/Assets/Scenes/ComputerView.unity +++ b/Assets/Scenes/ComputerView.unity @@ -3856,6 +3856,7 @@ RectTransform: - {fileID: 1805240026} - {fileID: 1102286562} - {fileID: 1499472362} + - {fileID: 1901141295} m_Father: {fileID: 610087870} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} @@ -6903,6 +6904,81 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868885117} m_CullTransparentMesh: 1 +--- !u!1 &1901141294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1901141295} + - component: {fileID: 1901141297} + - component: {fileID: 1901141296} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1901141295 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901141294} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1117928115} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 512} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1901141296 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901141294} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 21300000, guid: 8ecc59dae983e4540af29b7b3340b4fe, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1901141297 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901141294} + m_CullTransparentMesh: 1 --- !u!1 &1923527564 GameObject: m_ObjectHideFlags: 0