diff --git a/Assets/Scenes/ComputerView.unity b/Assets/Scenes/ComputerView.unity
index c2dd34b..b802908 100644
--- a/Assets/Scenes/ComputerView.unity
+++ b/Assets/Scenes/ComputerView.unity
@@ -38,7 +38,6 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
- m_IndirectSpecularColor: {r: 0.18028326, g: 0.22571333, b: 0.30692202, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -1229,7 +1228,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 49.999756, y: 50}
+ m_AnchoredPosition: {x: 49.999756, y: 50.000122}
m_SizeDelta: {x: 500, y: 500}
m_Pivot: {x: 1, y: 1}
--- !u!114 &190388870
@@ -2308,6 +2307,7 @@ GameObject:
- component: {fileID: 375256415}
- component: {fileID: 375256416}
- component: {fileID: 375256417}
+ - component: {fileID: 375256418}
m_Layer: 0
m_Name: '[Managers]'
m_TagString: Untagged
@@ -2433,6 +2433,18 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
cameraManager: {fileID: 0}
+--- !u!114 &375256418
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 375256411}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6737cec7c8df64e7dbe8de750213a898, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
--- !u!1 &411140634
GameObject:
m_ObjectHideFlags: 0
@@ -5148,7 +5160,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -47}
+ m_AnchoredPosition: {x: 0, y: -47.000122}
m_SizeDelta: {x: -200, y: -200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &987875883
@@ -10009,7 +10021,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 450, y: 50}
+ m_AnchoredPosition: {x: 450, y: 50.000122}
m_SizeDelta: {x: 500, y: 500}
m_Pivot: {x: 0, y: 1}
--- !u!114 &1813019852
diff --git a/Assets/Scripts/PlayersEmulator.cs b/Assets/Scripts/PlayersEmulator.cs
new file mode 100644
index 0000000..77a30b9
--- /dev/null
+++ b/Assets/Scripts/PlayersEmulator.cs
@@ -0,0 +1,60 @@
+using System;
+using Firebase.Database;
+using UnityEngine;
+
+#if UNITY_EDITOR
+
+///
+/// Class used only in editor in order to be able to test without real players
+///
+public class PlayersEmulator : MonoBehaviour
+{
+ private DatabaseReference realtimeDB;
+ private DatabaseReference myOnlineRoom;
+
+ private void Awake()
+ {
+ FirebaseInitializer.Instance.onFirebaseReady += Initialize;
+ }
+
+ private void Initialize()
+ {
+ FirebaseInitializer.Instance.onFirebaseReady -= Initialize;
+ realtimeDB = FirebaseDatabase.DefaultInstance.RootReference;
+ }
+
+ private void Update()
+ {
+ if(Input.GetKeyDown(KeyCode.N))
+ CreateNewFakePlayer();
+
+ if(Input.GetKeyDown(KeyCode.S))
+ StartGame();
+ }
+
+ ///
+ /// Use the context menu to create a new fake player in this game.
+ /// Use it after the room has been created
+ ///
+ [ContextMenu("Create New Fake Player")]
+ private void CreateNewFakePlayer()
+ {
+ Player fakeP = new Player("fakePlayer", Guid.NewGuid().ToString(), DateTime.Now.ToOADate());
+ string JSON = JsonUtility.ToJson(fakeP);
+
+ myOnlineRoom = realtimeDB.Child("rooms").Child(RoomManager.Instance.myRoom.code);
+ myOnlineRoom.Child("players").Child(fakeP.id).SetRawJsonValueAsync(JSON);
+ }
+
+ ///
+ /// Use the context menu to start the game from the Editor.
+ /// Use it after the room has been created & at least 3 players have joined
+ ///
+ [ContextMenu("Start Game")]
+ private void StartGame()
+ {
+ myOnlineRoom.Child("currentState").SetValueAsync((int)GameState.Explanation);
+ }
+}
+
+#endif
diff --git a/Assets/Scripts/PlayersEmulator.cs.meta b/Assets/Scripts/PlayersEmulator.cs.meta
new file mode 100644
index 0000000..157118c
--- /dev/null
+++ b/Assets/Scripts/PlayersEmulator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6737cec7c8df64e7dbe8de750213a898
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: