fix: gamemanager

This commit is contained in:
Michel Roux 2024-01-28 17:35:11 +01:00
parent 4e2ce97cd2
commit 65dfe37f96
2 changed files with 21 additions and 5 deletions

View File

@ -1262,6 +1262,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 531335862}
- component: {fileID: 531335863}
m_Layer: 5
m_Name: VotePicturesState
m_TagString: Untagged
@ -1292,6 +1293,19 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &531335863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 531335861}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 02c0fa5c3e6cb4ce29942d8cb857076e, type: 3}
m_Name:
m_EditorClassIdentifier:
gameManager: {fileID: 429358653}
--- !u!1 &563000513
GameObject:
m_ObjectHideFlags: 0

View File

@ -12,24 +12,26 @@ public class PropositionDownload : MonoBehaviour
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnEnable()
{
List<Proposition> props = gameManager.myRoom.questions[gameManager.myRoom.currentQuestionId].propositions.Values.ToList();
for (int i = 0; i < 2; i++) {
storageManager.DownloadImage(props[i].photoUrl, (Texture texture) => {
for (int i = 0; i < 2; i++)
{
StartCoroutine(storageManager.DownloadImage(props[i].photoUrl, (Texture texture) =>
{
Sprite sprite = Sprite.Create(texture as Texture2D, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
btns[i].sprite = sprite;
});
}));
}
}