diff --git a/Assets/Scenes/ComputerView.unity b/Assets/Scenes/ComputerView.unity
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diff --git a/Assets/Scenes/PhoneView.unity b/Assets/Scenes/PhoneView.unity
index 2f65450..3e88034 100644
--- a/Assets/Scenes/PhoneView.unity
+++ b/Assets/Scenes/PhoneView.unity
@@ -7329,8 +7329,8 @@ MonoBehaviour:
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
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m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs
index 5aaf6d2..8c52a29 100644
--- a/Assets/Scripts/GameManager.cs
+++ b/Assets/Scripts/GameManager.cs
@@ -354,6 +354,7 @@ private void OnNewGameState()
{
if (BeforeStart.activeInHierarchy)
{
+ Debug.Log("It's photo time !", this);
BeforeStart.SetActive(false);
TakePicture.SetActive(true);
endOfViewDate = DateTime.Now.AddSeconds(60);
@@ -364,22 +365,24 @@ private void OnNewGameState()
{
if (TakePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
{
+ Debug.Log("It's voting time !", this);
WaitingOtherPlayers.SetActive(false);
TakePicture.SetActive(false);
VotePicture.SetActive(true);
- Debug.Log("It's voting time !", this);
myOnlineRoom.Child("currentQuestionId").ValueChanged += OnCurrentQuestionChanged;
}
break;
}
case (int)GameState.Score:
{
- if (TakePicture.activeInHierarchy)
+ if (VotePicture.activeInHierarchy || WaitingOtherPlayers.activeInHierarchy)
{
+ Debug.Log("it's scoring time !", this);
+ myOnlineRoom.Child("currentQuestionId").ValueChanged -= OnCurrentQuestionChanged;
+
VotePicture.SetActive(false);
WaitingOtherPlayers.SetActive(false);
EndGame.SetActive(true);
- myOnlineRoom.Child("currentQuestionId").ValueChanged -= OnCurrentQuestionChanged;
}
break;
}
diff --git a/Assets/Scripts/RoomManager.cs b/Assets/Scripts/RoomManager.cs
index 4715904..f7a2f5d 100644
--- a/Assets/Scripts/RoomManager.cs
+++ b/Assets/Scripts/RoomManager.cs
@@ -77,6 +77,7 @@ private void Update()
private void SendRoomState(GameState _newState)
{
+ Debug.Log($"sending to RTDB that we are now in the {_newState} state", this);
realtimeDB.Child("rooms").Child(myRoom.code).Child("currentState").SetValueAsync((int)_newState);
}
@@ -288,7 +289,7 @@ private void OnNewGameStateStarted()
break;
case (int)GameState.Score:
- //something
+ Debug.Log("It's score time !");
break;
default:
diff --git a/Assets/Scripts/VotingPage.cs b/Assets/Scripts/VotingPage.cs
index fda2dc2..12fec1f 100644
--- a/Assets/Scripts/VotingPage.cs
+++ b/Assets/Scripts/VotingPage.cs
@@ -119,7 +119,7 @@ void ShowQuestion()
///
private void OnQuestionChanged(object sender, ValueChangedEventArgs _questionRef)
{
- Debug.Log("a question value has changed, maybe someone has voted", this);
+ //Debug.Log("a question value has changed, maybe someone has voted", this);
string JSON = _questionRef.Snapshot.GetRawJsonValue();
Question question = Newtonsoft.Json.JsonConvert.DeserializeObject(JSON);
@@ -127,7 +127,7 @@ private void OnQuestionChanged(object sender, ValueChangedEventArgs _questionRef
if (question.index != currentQuestion.index)
return;
- Debug.Log($"someone has voted for {question.index}", this);
+ //Debug.Log($"someone has voted for {question.index}", this);
currentQuestion.propositions = question.propositions;
UpdateVoters();