fix(#18): re-enable submit button if error

This commit is contained in:
Fangh 2024-02-24 12:37:39 +01:00
parent 4fd38cea44
commit 61a3d4a499

View File

@ -161,6 +161,7 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
nameError.text = "You have to put a valid name"; nameError.text = "You have to put a valid name";
nameError.gameObject.SetActive(true); nameError.gameObject.SetActive(true);
submitNewPlayer.interactable = true;
return; return;
} }
@ -170,6 +171,7 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
Debug.LogError("Room code is empty", this); Debug.LogError("Room code is empty", this);
roomError.text = "You have to put a room code"; roomError.text = "You have to put a room code";
roomError.gameObject.SetActive(true); roomError.gameObject.SetActive(true);
submitNewPlayer.interactable = true;
return; return;
} }
@ -186,6 +188,7 @@ public void PlayerValidateNameAndServerRoom(string _name, string _code)
Debug.LogError("The room doesn't exists"); Debug.LogError("The room doesn't exists");
roomError.text = "Error: the room doesn't exists"; roomError.text = "Error: the room doesn't exists";
roomError.gameObject.SetActive(true); roomError.gameObject.SetActive(true);
submitNewPlayer.interactable = true;
} }
else else
{ {